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Monster Mission: Blood Debt

Lost Dungeons of Norrath › 4. Monster Missions

Monster Mission: Blood Debt

Tessaly the Masked, Butcherblock Mountains camp · Theme: Mistmoore's Catacombs · You play: a Trueborn thrall

What Tessaly says

A lord of Mistmoore is owed a debt by the Thorne family. He needs a servant to collect it. Go alone. The shape will not hold two of you. Are you [ready]? If you fell in there, I can send you [back].

Your form

A thrall of Lord Veraduun, a Trueborn vampire, raised for one night's errand. - Signature: Bloodlust - Shape abilities: Shadow Bolt, Blood Drain, Mist Form - Race abilities: Blood Frenzy, Mesmerizing Gaze, Bat Swarm

How it plays out

"Night in Mistmoore. You wake in the shape of a Trueborn thrall with your master's voice in your head: 'Three debts are owed me, and the Thorne family owes the fourth. Collect.'"

  1. Cross unseen. "Lantern-bearers walk the crypts. Their light burns your kind. Stay out of it." Get through three crypts without stepping into their light. If they see you: "A lantern swings toward you -- 'Thrall! Here!'" When you make it: "The chapel bells ring midnight. Your master's debtors are waiting."
  2. Settle three debts. "Three debtors wait in the crypts. For each, choose: take what is owed, or forgive it and carry back their token." Hail each debtor and answer [take] or [forgive]:
  3. The priest: "I promised him my prayers. I have none left." Forgive, and fetch the rosary from the south ossuary.
  4. The merchant: "I owe him coin. Such a lot of coin." Forgive, and fetch the ledger-seal from the east vault. Take, and he calls his guards.
  5. The soldier: "I swore him my sword. I would rather break it." Forgive, and fetch the broken blade from the far barracks.

Every debt you take weakens the lord. Every debt you forgive brings more of his thralls to the supper. "Three debts settled. Then footsteps -- Captain Varsa Thorne is in the catacombs, looking for her family's name." 3. Reach the ledger. "Thorne makes for the archive and the ledger page with her family's name. Get there first." She stops on the way ("Thorne stops to question a bitten victim."). If you get there first: "You tear the Thorne page from the ledger." If she does: "The page, quickly -- kill that thing!" Then you fight her company for the page: "Thorne's company breaks. The page is yours." 4. Survive the supper. "You took your time, thrall. I am hungry." Lord Veraduun turns on you, and how the debts went changes the fight. His candles go out one by one ("A candle gutters out. The lord breathes deeper in the dark."). Hail them to light them again, because every dark candle feeds him. As he weakens, thralls come to the table, and more come for each debt you forgave. "Lord Veraduun falls across his own table." 5. The ending. "The Thorne page is yours. On it, in the lord's hand: 'Rujark. The Thorne mine. Collect.'" Then a voice in your head that is not the lord's: "You wore that one well."

If the run fails: "Dawn light finds you, and the shape you wore burns away."

Posted by smokey · last edited by smokey · 2026-10-02

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