Rump

Boss Performance
Overall Parse Average
96.4
Best Parse
100.0
Total Boss Clears
23

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 98.1 100.0 98.3 98.1 80,074 15s 12
Lord Inquisitor Seru 90.8 66.0 98.3 98.3 19,980 1m 08s 5
Plane of Time (Full Gauntlet) 74.5 81.2 100.0 94.3 11,176 5m 51s 3
Zebuxoruk 78.6 61.5 89.1 84.8 12,148 3m 17s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-08-28 03:22 Kerafyrm the Sleeper Solo Rump(War/Clr/Mnk) 15s 80,074
2026-08-27 02:14 Plane of Time (Full Gauntlet) Duo Rump(War/Clr/Mnk), Sammiel(War/Pal/Rog) 26m 54s 8,037
2026-08-27 01:27 Kerafyrm the Sleeper Solo Rump(War/Clr/Mnk) 33s 36,441
2026-08-24 02:32 Lord Inquisitor Seru Trio Rump(War/Clr/Mnk), Xvim(SK/Rog/Wiz), Inky(War/Rng/Brd) 2m 36s 25,752
2026-08-23 17:49 Kerafyrm the Sleeper Trio Rump(War/Clr/Mnk), Mivx(Pal/Mnk/Ber), Bvim(War/Rng/Brd) 30s 39,576
2026-08-22 18:15 Zebuxoruk Trio Rump(War/Clr/Mnk), Mivx(Pal/Mnk/Ber), Maulie(War/Pal/Mnk) 3m 17s 32,179
2026-08-22 18:11 Plane of Time (Full Gauntlet) Trio Rump(War/Clr/Mnk), Mivx(Pal/Mnk/Ber), Maulie(War/Pal/Mnk) 5m 51s 36,993
2026-08-22 17:58 Kerafyrm the Sleeper Trio Rump(War/Clr/Mnk), Mivx(Pal/Mnk/Ber), Maulie(War/Pal/Mnk) 39s 38,549
2026-08-22 16:04 Lord Inquisitor Seru Trio Rump(War/Clr/Mnk), Xvim(SK/Rog/Wiz), Bvim(War/Rng/Brd) 1m 08s 82,044
2026-08-22 03:57 Zebuxoruk Duo Rump(War/Clr/Mnk), Jumloarf(War/Pal/Mnk) 5m 54s 16,003
2026-08-22 03:50 Plane of Time (Full Gauntlet) Duo Rump(War/Clr/Mnk), Jumloarf(War/Pal/Mnk) 18m 25s 11,731
2026-08-22 03:40 Kerafyrm the Sleeper Solo Rump(War/Clr/Mnk) 18s 66,750
2026-08-09 21:56 Kerafyrm the Sleeper Trio Rump(War/Clr/Mnk), Mivx(Pal/Mnk/Ber), Inky(War/Rng/Brd) 1m 52s 13,498
2026-08-09 04:59 Kerafyrm the Sleeper Duo Rump(War/Clr/Mnk), Aaron(Dru/Mnk/Mag) 22s 54,645
2026-08-06 02:38 Kerafyrm the Sleeper Duo Rump(War/Clr/Mnk), Xvim(SK/Rog/Wiz) 44s 27,351
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.