Jammer

Boss Performance
Overall Parse Average
82.1
Best Parse
88.7
Total Boss Clears
21

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 34.5 30.0 71.3 67.2 3,925 21s 9
Lord Inquisitor Seru 48.4 0.0 86.1 88.7 7,889 2m 44s 6
Plane of Time (Full Gauntlet) 48.4 87.9 75.7 8,340 8m 53s 3
Zebuxoruk 53.4 69.6 80.4 7,219 3m 52s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-08-26 14:46 Lord Inquisitor Seru Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 5m 20s 19,731
2026-08-26 14:11 Kerafyrm the Sleeper Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 35s 34,346
2026-08-25 19:12 Zebuxoruk Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 7m 29s 12,629
2026-08-25 18:54 Plane of Time (Full Gauntlet) Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 8m 53s 22,162
2026-08-25 18:02 Lord Inquisitor Seru Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 4m 22s 24,592
2026-08-25 17:48 Kerafyrm the Sleeper Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 1m 18s 15,457
2026-08-25 04:48 Zebuxoruk Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 6m 19s 15,011
2026-08-25 04:41 Plane of Time (Full Gauntlet) Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 10m 00s 19,662
2026-08-25 03:33 Lord Inquisitor Seru Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 5m 13s 20,062
2026-08-25 03:19 Kerafyrm the Sleeper Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 21s 57,212
2026-08-24 13:23 Lord Inquisitor Seru Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 4m 26s 24,153
2026-08-24 13:04 Kerafyrm the Sleeper Duo Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog) 41s 29,319
2026-08-23 23:33 Plane of Time (Full Gauntlet) Trio Bayou(War/SK/Mnk), Jammer(Rng/SK/Rog), Rickjames(War/Pal/Mnk) 9m 11s 26,837
2026-08-23 13:58 Kerafyrm the Sleeper Duo Bayou(War/SK/Mnk), Jammer(War/Rng/Brd) 1m 10s 17,208
2026-08-23 04:35 Zebuxoruk Trio Bayou(War/SK/Mnk), Jammer(War/Rng/Brd), Rickjames(War/Pal/Mnk) 3m 52s 30,949
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.