Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Krumple

Boss Performance · Season 1
Overall Parse Average
46.8
Best Parse
97.6
Total Boss Clears
49

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 97.6 96.1 96.4 96.5 66,717 18s 26
Lord Inquisitor Seru 88.3 88.7 86.0 89.5 30,362 1m 44s 23

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 04:45 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 1m 07s 17,987
2026-10-01 04:34 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 1m 49s 55,418
2026-10-01 04:19 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 4m 53s 21,534
2026-09-30 05:24 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 57s 21,129
2026-09-29 04:31 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 1m 44s 56,448
2026-09-29 03:23 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 49s 24,566
2026-09-28 06:10 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 2m 03s 44,394
2026-09-28 05:28 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 1m 49s 11,088
2026-09-27 16:08 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 2m 01s 48,205
2026-09-27 15:26 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 1m 12s 16,729
2026-09-26 21:31 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 2m 06s 43,444
2026-09-26 20:51 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 49s 24,553
2026-09-26 05:57 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 2m 17s 42,919
2026-09-26 05:43 Kerafyrm the Sleeper Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 59s 20,421
2026-09-25 05:58 Lord Inquisitor Seru Duo Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 2m 23s 41,254
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.