Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Gance

Boss Performance · Season 1
Overall Parse Average
21.9
Best Parse
55.2
Total Boss Clears
26

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 32.2 60.2 28.2 32.2 7,136 28s 9
Lord Inquisitor Seru 31.4 80.0 51.3 55.2 4,384 2m 45s 17

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 12:01 Kerafyrm the Sleeper Solo Gance(SK/Brd/Wiz) 2m 49s 7,136
2026-09-30 18:34 Lord Inquisitor Seru Duo Gance(SK/Brd/Wiz), Michael(War/Mnk/Bst) 4m 35s 18,868
2026-09-30 13:45 Kerafyrm the Sleeper Solo Gance(SK/Brd/Wiz) 3m 54s 5,153
2026-09-29 22:47 Lord Inquisitor Seru Trio Gance(SK/Brd/Wiz), Jelbo(War/Pal/Mnk), Procinator(War/Mnk/Bst) 2m 45s 33,945
2026-09-29 14:05 Kerafyrm the Sleeper Solo Gance(SK/Brd/Wiz) 5m 19s 3,008
2026-09-28 21:25 Kerafyrm the Sleeper Solo Gance(SK/Brd/Wiz) 3m 35s 4,420
2026-09-28 12:07 Lord Inquisitor Seru Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 8m 23s 13,788
2026-09-27 19:59 Kerafyrm the Sleeper Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 1m 50s 13,724
2026-09-27 19:38 Lord Inquisitor Seru Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 9m 58s 11,546
2026-09-27 02:12 Lord Inquisitor Seru Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 10m 18s 11,057
2026-09-27 01:42 Kerafyrm the Sleeper Solo Gance(SK/Brd/Wiz) 2m 38s 5,823
2026-09-26 11:40 Lord Inquisitor Seru Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 9m 32s 11,990
2026-09-25 12:20 Lord Inquisitor Seru Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 9m 08s 12,526
2026-09-25 02:08 Kerafyrm the Sleeper Solo Gance(SK/Brd/Wiz) 4m 29s 4,423
2026-09-24 17:04 Lord Inquisitor Seru Trio Ansel(War/Pal/Mnk), Gance(SK/Brd/Wiz), Niratias(Brd/Mag/Bst) 8m 23s 13,784
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.