Escevante

Boss Performance · Season 2
Overall Parse Average
16.6
Best Parse
100.0
Total Boss Clears
10

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Takish-Hiz: Sunken Library — — 0.0 100.0 0 19m 21s 1
Takish-Hiz: The Palace Grounds 83.3 — — — 10,154 46m 34s 1
Takish-Hiz: Within the Compact 64.7 — 0.0 0.0 4,546 11m 41s 1
The Rujarkian Hills: Hidden Vale of Deceit 37.5 26.1 0.0 20.9 4,662 2h 30m 36s 1
The Rujarkian Hills: War March of Imal Ojun — — 12.5 0.0 0 17m 17s 1

Monster Missions

MissionFastest RunSpeed ParseBest DPSDPS ParseCompleted
Blood Debt 31m 11s 1.1 189 3.8 1
The Drowned Choir 17m 02s 28.1 224 16.1 1
The Keeper's Last Beast 14m 11s 11.8 249 20.8 1
The Last Warband 17m 08s 18.9 289 21.6 1
What Wears the Shape 8m 07s 17.7 352 22.8 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-25 13:55 Takish-Hiz: Within the Compact Trio Nemesys(Clr/SK/Mag), Essencio(Nec/Mag/Bst), Escevante(War/Pal/Mnk) 11m 41s 5,862
2026-10-24 21:30 Takish-Hiz: Sunken Library Trio Nemesys(Clr/SK/Mag), Essencio(Nec/Mag/Bst), Escevante(War/Pal/Mnk) 19m 21s 0
2026-10-24 21:06 Takish-Hiz: The Palace Grounds Trio Nemesys(Clr/SK/Mag), Essencio(Nec/Mag/Bst), Escevante(War/Pal/Mnk) 46m 34s 13,903
2026-10-24 20:07 The Rujarkian Hills: Hidden Vale of Deceit Duo Nemesys(Clr/SK/Mag), Escevante(War/Pal/Mnk) 2h 30m 36s 6,750
2026-10-24 02:49 The Rujarkian Hills: War March of Imal Ojun Trio Nemesys(Clr/SK/Mag), Essencio(Nec/Mag/Bst), Escevante(War/Pal/Mnk) 17m 17s 0
2026-10-22 17:44 Monster Mission: The Last Warband Solo Escevante(War/Pal/Mnk) 17m 08s 289
2026-10-22 17:24 Monster Mission: The Drowned Choir Solo Escevante(War/Pal/Mnk) 17m 02s 224
2026-10-22 17:04 Monster Mission: What Wears the Shape Solo Escevante(War/Pal/Mnk) 8m 07s 352
2026-10-22 16:50 Monster Mission: The Keeper's Last Beast Solo Escevante(War/Pal/Mnk) 14m 11s 249
2026-10-22 02:14 Monster Mission: Blood Debt Solo Escevante(War/Pal/Mnk) 31m 11s 189
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.