Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Fear

Boss Performance · Season 1
Overall Parse Average
7.9
Best Parse
31.7
Total Boss Clears
11

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper — — — — 0 1m 35s 7
Lord Inquisitor Seru 9.8 20.0 31.7 9.6 540 5m 55s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-30 13:51 Kerafyrm the Sleeper Trio Vrakk(SK/Rog/Shm), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 2m 13s 8,443
2026-09-28 15:15 Kerafyrm the Sleeper Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 1m 35s 15,014
2026-09-28 15:02 Lord Inquisitor Seru Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 7m 31s 3,628
2026-09-27 15:01 Kerafyrm the Sleeper Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 3m 11s 6,314
2026-09-27 03:08 Lord Inquisitor Seru Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 6m 17s 4,984
2026-09-25 23:51 Kerafyrm the Sleeper Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 3m 16s 6,372
2026-09-25 23:39 Lord Inquisitor Seru Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 5m 56s 5,678
2026-09-25 08:58 Lord Inquisitor Seru Trio Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 5m 55s 6,110
2026-09-25 03:10 Kerafyrm the Sleeper Trio Vrakk(SK/Rog/Shm), Brakk(Clr/Wiz/Enc), Fear(War/Shm/Nec) 2m 15s 8,142
2026-09-24 04:14 Kerafyrm the Sleeper Trio Brakk(Clr/Wiz/Enc), Jrakk(Brd/Mag/Bst), Fear(War/Shm/Nec) 2m 57s 6,620
2026-09-23 12:51 Kerafyrm the Sleeper Trio Vrakk(SK/Rog/Shm), Fear(War/Shm/Nec), Krakk(Dru/Mag/Enc) 2m 55s 8,041
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.