Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Meaetjujutoo

Boss Performance · Season 1
Overall Parse Average
46.5
Best Parse
94.2
Total Boss Clears
12

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 79.7 64.2 91.7 89.6 24,079 24s 7
Lord Inquisitor Seru 84.3 84.1 92.0 94.2 27,740 1m 20s 5

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-20 23:58 Lord Inquisitor Seru Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 1m 45s 62,674
2026-09-20 23:53 Kerafyrm the Sleeper Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 52s 19,082
2026-09-18 22:55 Lord Inquisitor Seru Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 1m 54s 55,925
2026-09-18 22:49 Kerafyrm the Sleeper Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 30s 33,013
2026-09-17 02:41 Lord Inquisitor Seru Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 1m 20s 79,378
2026-09-17 00:59 Kerafyrm the Sleeper Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 24s 41,172
2026-09-16 03:58 Lord Inquisitor Seru Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 2m 06s 49,975
2026-09-16 03:50 Kerafyrm the Sleeper Duo Berserket(Clr/Mnk/Ber), Meaetjujutoo(War/Pal/Mnk) 52s 19,802
2026-09-15 06:44 Kerafyrm the Sleeper Solo Meaetjujutoo(War/Pal/Mnk) 1m 26s 14,033
2026-09-13 06:00 Lord Inquisitor Seru Solo Meaetjujutoo(War/Pal/Mnk) 6m 33s 16,159
2026-09-13 00:33 Kerafyrm the Sleeper Solo Meaetjujutoo(War/Pal/Mnk) 1m 37s 12,451
2026-09-12 04:59 Kerafyrm the Sleeper Solo Meaetjujutoo(War/Pal/Mnk) 50s 24,079
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.