Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Towchen

Boss Performance · Season 1
Overall Parse Average
22.9
Best Parse
91.7
Total Boss Clears
14

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 91.7 83.4 84.5 86.5 34,379 35s 13
Lord Inquisitor Seru — — — — 0 5m 33s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-30 17:08 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 59s 20,420
2026-09-30 02:53 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 21s 14,905
2026-09-29 12:49 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 05s 18,553
2026-09-28 14:51 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 12s 16,751
2026-09-27 15:19 Kerafyrm the Sleeper Duo Towchen(War/Pal/Mnk), Soulcage(Pal/Mnk/Ber) 35s 34,379
2026-09-26 14:22 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 04s 18,829
2026-09-25 17:22 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 20s 15,081
2026-09-24 21:15 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 28s 13,718
2026-09-24 02:34 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 21s 14,905
2026-09-23 17:05 Lord Inquisitor Seru Duo Coldfists(War/Pal/Mnk), Towchen(War/Pal/Mnk) 5m 33s 18,701
2026-09-23 05:07 Kerafyrm the Sleeper Trio Zalderion(Pal/Mnk/Nec), Towchen(War/Pal/Mnk), Soulcage(Pal/Mnk/Ber) 1m 57s 12,925
2026-09-21 19:52 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 47s 11,301
2026-09-20 14:10 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 50s 10,992
2026-09-18 15:58 Kerafyrm the Sleeper Solo Towchen(War/Pal/Mnk) 1m 17s 15,666
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.