Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Vegetabaal

Boss Performance · Season 1
Overall Parse Average
99.1
Best Parse
99.8
Total Boss Clears
68

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 99.8 99.1 99.1 99.2 87,669 14s 16
Lord Inquisitor Seru 98.4 99.9 98.1 98.4 90,677 39s 25
Plane of Time (Full Gauntlet) 99.2 99.5 98.6 99.2 21,522 5m 35s 17
Zebuxoruk 98.8 99.5 98.8 98.8 42,182 1m 10s 10

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 21:37 Zebuxoruk Trio Vegetabaal(War/Pal/Mnk), Pookiewookiedoo(Clr/Brd/Shm), Donkeyprincess(War/Mnk/Ber) 4m 38s 24,448
2026-09-08 10:38 Zebuxoruk Solo Vegetabaal(War/Pal/Mnk) 9m 42s 9,880
2026-09-08 10:16 Plane of Time (Full Gauntlet) Solo Vegetabaal(War/Pal/Mnk) 17m 45s 12,163
2026-09-05 03:59 Zebuxoruk Solo Vegetabaal(War/Pal/Mnk) 10m 17s 9,249
2026-09-05 03:43 Plane of Time (Full Gauntlet) Solo Vegetabaal(War/Pal/Mnk) 14m 36s 13,510
2026-09-04 00:25 Zebuxoruk Solo Vegetabaal(War/Pal/Mnk) 5m 20s 18,384
2026-09-03 23:39 Plane of Time (Full Gauntlet) Solo Vegetabaal(War/Pal/Mnk) 14m 39s 13,455
2026-09-01 07:16 Lord Inquisitor Seru Trio Vegetabaal(War/Pal/Mnk), Buzz(Pal/Dru/Wiz), Kaikai(Clr/Wiz/Enc) 4m 51s 14,453
2026-08-27 22:58 Plane of Time (Full Gauntlet) Solo Vegetabaal(War/Pal/Mnk) 14m 09s 13,928
2026-08-27 22:06 Lord Inquisitor Seru Trio Vegetabaal(War/Pal/Mnk), Biscuit(SK/Brd/Wiz), Iceops(Pal/Mnk/Rog) 3m 34s 33,172
2026-08-26 23:46 Plane of Time (Full Gauntlet) Solo Vegetabaal(War/Pal/Mnk) 16m 40s 11,830
2026-08-25 08:08 Lord Inquisitor Seru Solo Vegetabaal(War/Pal/Mnk) 4m 44s 22,645
2026-08-25 06:54 Plane of Time (Full Gauntlet) Solo Vegetabaal(War/Pal/Mnk) 15m 54s 12,398
2026-08-24 21:01 Zebuxoruk Duo Vegetabaal(War/Pal/Mnk), Jaxx(War/Rng/Brd) 5m 00s 18,926
2026-08-24 20:55 Plane of Time (Full Gauntlet) Duo Vegetabaal(War/Pal/Mnk), Jaxx(War/Rng/Brd) 7m 51s 27,452
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.