Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Waku

Boss Performance · Season 1
Overall Parse Average
90.3
Best Parse
99.8
Total Boss Clears
102

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 91.4 77.9 91.7 91.4 52,145 23s 50
Lord Inquisitor Seru 98.3 99.2 99.8 99.8 83,978 30s 45
Plane of Time (Full Gauntlet) 57.9 32.0 84.9 89.2 9,188 8m 00s 3
Zebuxoruk 25.8 31.0 77.2 80.5 3,453 5m 21s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 10:23 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 1m 23s 14,518
2026-10-01 10:13 Lord Inquisitor Seru Duo Marara(War/Clr/Mnk), Waku(War/Mnk/Brd) 33s 189,246
2026-09-30 11:07 Lord Inquisitor Seru Duo Marara(War/Clr/Mnk), Waku(War/Mnk/Brd) 36s 172,044
2026-09-30 10:45 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 40s 30,017
2026-09-29 10:16 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 1m 18s 15,354
2026-09-29 10:07 Lord Inquisitor Seru Duo Marara(War/Clr/Mnk), Waku(War/Mnk/Brd) 48s 127,598
2026-09-28 04:57 Lord Inquisitor Seru Duo Marara(War/Clr/Mnk), Waku(War/Mnk/Brd) 31s 204,370
2026-09-28 03:55 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 1m 36s 12,519
2026-09-27 13:27 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 1m 23s 14,447
2026-09-27 05:07 Lord Inquisitor Seru Duo Marara(War/Clr/Mnk), Waku(War/Mnk/Brd) 1m 36s 64,179
2026-09-26 20:08 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 1m 02s 19,350
2026-09-26 03:22 Lord Inquisitor Seru Trio Marara(War/Clr/Mnk), Waku(War/Mnk/Brd), Wumag(Brd/Mag/Bst) 35s 194,136
2026-09-25 20:10 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 40s 29,970
2026-09-25 03:30 Kerafyrm the Sleeper Solo Waku(War/Mnk/Brd) 40s 29,973
2026-09-25 03:20 Lord Inquisitor Seru Trio Marara(War/Clr/Mnk), Waku(War/Mnk/Brd), Wumag(Brd/Mag/Bst) 36s 187,709
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.