Kraagh

Boss Performance
Overall Parse Average
95.8
Best Parse
100.0
Total Boss Clears
65

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 96.9 94.1 95.8 95.1 70,656 17s 25
Lord Inquisitor Seru 91.9 93.2 94.0 95.7 24,786 2m 18s 18
Plane of Time (Full Gauntlet) 89.8 78.8 90.8 89.8 15,455 8m 26s 13
Zebuxoruk 99.2 98.0 100.0 100.0 30,094 1m 30s 9

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-08-27 21:19 Kerafyrm the Sleeper Duo Shanune(Brd/Mag/Bst), Kraagh(War/Pal/Mnk) 28s 42,911
2026-08-26 22:28 Kerafyrm the Sleeper Trio Shanune(Brd/Mag/Bst), Tinkerbell(Nec/Mag/Enc), Kraagh(War/Pal/Mnk) 22s 52,521
2026-08-26 22:11 Zebuxoruk Trio Saeba(War/Pal/Mnk), Kraagh(War/Pal/Mnk), Anonymous 1m 30s 79,098
2026-08-26 22:08 Plane of Time (Full Gauntlet) Trio Saeba(War/Pal/Mnk), Kraagh(War/Pal/Mnk), Anonymous 10m 50s 23,978
2026-08-25 18:29 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 25s 48,073
2026-08-24 22:11 Zebuxoruk Duo Kraagh(War/Pal/Mnk), Pouca(Clr/Mnk/Ber) 5m 04s 17,121
2026-08-24 22:05 Plane of Time (Full Gauntlet) Duo Kraagh(War/Pal/Mnk), Pouca(Clr/Mnk/Ber) 9m 25s 21,555
2026-08-24 16:42 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 45s 26,746
2026-08-23 22:17 Zebuxoruk Duo Poulpe(War/SK/Rog), Kraagh(War/Pal/Mnk) 6m 25s 14,825
2026-08-23 22:09 Plane of Time (Full Gauntlet) Trio Poulpe(War/SK/Rog), Kraagh(War/Pal/Mnk), Balamesho(Nec/Mag/Bst) 10m 32s 33,282
2026-08-23 21:36 Lord Inquisitor Seru Trio Poulpe(War/SK/Rog), Kraagh(War/Pal/Mnk), Pouco(War/Pal/Mnk) 2m 18s 49,327
2026-08-23 13:05 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 17s 70,656
2026-08-22 22:11 Zebuxoruk Duo Kraagh(War/Pal/Mnk), Pouca(Clr/Mnk/Ber) 7m 26s 12,342
2026-08-22 22:02 Plane of Time (Full Gauntlet) Duo Kraagh(War/Pal/Mnk), Pouca(Clr/Mnk/Ber) 11m 19s 17,001
2026-08-22 21:27 Lord Inquisitor Seru Duo Kraagh(War/Pal/Mnk), Pouca(Clr/Mnk/Ber) 6m 38s 15,966
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.