Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Tamama

Boss Performance · Season 1
Overall Parse Average
96.9
Best Parse
100.0
Total Boss Clears
157

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 99.2 96.0 99.7 99.2 92,368 12s 70
Lord Inquisitor Seru 99.8 100.0 100.0 100.0 142,137 26s 50
Plane of Time (Full Gauntlet) 94.3 98.7 94.5 93.3 17,016 6m 36s 24
Zebuxoruk 90.1 93.0 93.5 86.6 12,110 3m 07s 13

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 12:44 Zebuxoruk Duo Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog) 4m 00s 21,838
2026-10-01 12:38 Plane of Time (Full Gauntlet) Duo Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog) 6m 33s 28,441
2026-10-01 10:52 Kerafyrm the Sleeper Solo Tamama(War/Clr/Mnk) 23s 52,236
2026-10-01 10:05 Lord Inquisitor Seru Duo Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog) 31s 201,395
2026-09-30 11:02 Lord Inquisitor Seru Duo Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog) 41s 152,623
2026-09-30 10:19 Kerafyrm the Sleeper Solo Tamama(War/Clr/Mnk) 38s 31,641
2026-09-29 10:43 Kerafyrm the Sleeper Solo Tamama(War/Clr/Mnk) 27s 44,503
2026-09-29 10:02 Lord Inquisitor Seru Duo Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog) 33s 193,336
2026-09-28 06:31 Zebuxoruk Duo Tamama(War/Clr/Mnk), Shoot(War/Rng/Rog) 5m 05s 18,272
2026-09-28 06:23 Plane of Time (Full Gauntlet) Duo Tamama(War/Clr/Mnk), Shoot(War/Rng/Rog) 7m 29s 28,817
2026-09-28 04:16 Kerafyrm the Sleeper Solo Tamama(War/Clr/Mnk) 19s 63,195
2026-09-27 19:44 Lord Inquisitor Seru Solo Tamama(War/Clr/Mnk) 1m 31s 68,796
2026-09-27 13:36 Kerafyrm the Sleeper Solo Tamama(War/Clr/Mnk) 16s 75,063
2026-09-27 05:01 Lord Inquisitor Seru Duo Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog) 26s 240,885
2026-09-26 19:55 Kerafyrm the Sleeper Solo Tamama(War/Clr/Mnk) 21s 57,238
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.