Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Mefistu

Boss Performance · Season 1
Overall Parse Average
34.2
Best Parse
73.7
Total Boss Clears
8

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 33.7 — 73.7 70.5 4,278 52s 3
Lord Inquisitor Seru 24.5 100.0 3.3 3.8 1,977 11m 34s 4
Zebuxoruk 38.6 — 31.7 25.2 4,833 6m 27s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-09 21:58 Zebuxoruk Trio Mefistu(Clr/SK/Mnk), Hissteria(War/Clr/Mnk), Sizz(War/Pal/Mnk) 6m 27s 12,597
2026-09-09 21:48 Plane of Time (Full Gauntlet) Trio Anonymous, Hissteria(War/Clr/Mnk), Sizz(War/Pal/Mnk) 14m 53s 18,084
2026-09-09 21:00 Lord Inquisitor Seru Trio Mefistu(Clr/SK/Mnk), Hissteria(War/Clr/Mnk), Sizz(War/Pal/Mnk) 25m 02s 2,691
2026-09-08 15:01 Plane of Time (Full Gauntlet) Trio Anonymous, Hissteria(War/Clr/Mnk), Smiley(Pal/Mnk/Rog) 23m 11s 9,517
2026-09-07 13:24 Plane of Time (Full Gauntlet) Trio Anonymous, Hissteria(War/Clr/Mnk), Sizz(War/Pal/Mnk) 17m 32s 13,765
2026-09-07 12:20 Lord Inquisitor Seru Trio Mefistu(Clr/SK/Mnk), Hissteria(War/Clr/Mnk), Sizz(Pal/Mnk/Ber) 11m 34s 2,537
2026-09-07 11:42 Kerafyrm the Sleeper Trio Mefistu(Clr/SK/Mnk), Hissteria(War/Clr/Mnk), Sizz(Pal/Mnk/Ber) 52s 24,455
2026-09-06 14:59 Plane of Time (Full Gauntlet) Trio Anonymous, Hissteria(War/Clr/Mnk), Sizz(War/Pal/Mnk) 19m 09s 12,395
2026-09-06 13:25 Lord Inquisitor Seru Trio Mefistu(Clr/SK/Mnk), Hissteria(War/Clr/Mnk), Sizz(Pal/Mnk/Ber) 30m 58s 2,100
2026-09-06 12:42 Kerafyrm the Sleeper Trio Mefistu(Clr/SK/Mnk), Hissteria(War/Clr/Mnk), Sizz(Pal/Mnk/Ber) 2m 58s 7,120
2026-09-05 19:13 Lord Inquisitor Seru Duo Mefistu(Clr/SK/Mnk), Sizz(Pal/Mnk/Ber) 27m 28s 1,469
2026-09-05 17:53 Kerafyrm the Sleeper Duo Mefistu(Clr/SK/Mnk), Sizz(Pal/Mnk/Ber) 3m 50s 4,341
2026-09-05 16:12 Plane of Time (Full Gauntlet) Trio Anonymous, Hissteria(War/Clr/Mnk), Sizz(War/Pal/Mnk) 24m 38s 9,415
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.