Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Tookky

Boss Performance · Season 1
Overall Parse Average
85.9
Best Parse
95.7
Total Boss Clears
65

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 86.9 79.1 87.2 86.9 38,770 31s 15
Lord Inquisitor Seru 67.6 70.2 55.6 67.6 21,297 5m 02s 15
Plane of Time (Full Gauntlet) 95.7 90.8 89.5 90.1 17,075 6m 47s 19
Zebuxoruk 93.1 92.5 83.0 90.8 17,562 3m 02s 16

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 11:55 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 6m 39s 16,033
2026-09-30 19:06 Zebuxoruk Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(War/SK/Mnk) 5m 43s 19,325
2026-09-30 18:58 Plane of Time (Full Gauntlet) Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(War/SK/Mnk) 7m 56s 30,837
2026-09-30 10:11 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 5m 02s 21,297
2026-09-29 10:49 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 6m 00s 17,880
2026-09-28 19:10 Zebuxoruk Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(War/SK/Mnk) 4m 58s 21,847
2026-09-28 19:05 Plane of Time (Full Gauntlet) Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(War/SK/Mnk) 8m 09s 30,188
2026-09-28 12:10 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 6m 01s 17,547
2026-09-27 19:18 Zebuxoruk Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(War/SK/Mnk) 4m 25s 27,026
2026-09-27 19:13 Plane of Time (Full Gauntlet) Trio Tookky(War/Pal/Mnk), Tookster(Clr/Brd/Rog), Frapagul(War/SK/Mnk) 7m 06s 34,456
2026-09-27 14:16 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 40s 30,079
2026-09-27 14:03 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 8m 31s 12,853
2026-09-26 12:24 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 7m 37s 13,877
2026-09-25 15:49 Kerafyrm the Sleeper Solo Tookky(War/Pal/Mnk) 51s 23,607
2026-09-25 15:35 Lord Inquisitor Seru Solo Tookky(War/Pal/Mnk) 7m 58s 13,811
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.