Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Sutt

Boss Performance · Season 1
Overall Parse Average
30.5
Best Parse
69.2
Total Boss Clears
61

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper — — — — 0 17s 23
Lord Inquisitor Seru — — 41.5 52.6 0 4m 34s 18
Plane of Time (Full Gauntlet) 0.3 — 59.7 69.2 25 11m 14s 12
Zebuxoruk — — — — 0 7m 53s 8

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-14 12:55 Lord Inquisitor Seru Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 4m 34s 23,041
2026-09-14 12:45 Kerafyrm the Sleeper Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 46s 26,165
2026-09-11 14:19 Lord Inquisitor Seru Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 5m 38s 18,980
2026-09-11 14:09 Kerafyrm the Sleeper Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 1m 08s 17,724
2026-09-10 12:48 Lord Inquisitor Seru Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 6m 37s 15,829
2026-09-10 12:27 Kerafyrm the Sleeper Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 41s 29,334
2026-09-09 16:23 Zebuxoruk Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 7m 53s 11,683
2026-09-09 16:10 Plane of Time (Full Gauntlet) Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 12m 13s 16,730
2026-09-09 11:28 Lord Inquisitor Seru Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 5m 25s 18,031
2026-09-09 11:13 Kerafyrm the Sleeper Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 49s 24,540
2026-09-08 15:55 Zebuxoruk Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 9m 02s 10,195
2026-09-08 15:44 Plane of Time (Full Gauntlet) Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 11m 17s 19,094
2026-09-08 13:57 Lord Inquisitor Seru Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 5m 55s 18,175
2026-09-08 13:47 Kerafyrm the Sleeper Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 51s 23,596
2026-09-07 15:06 Zebuxoruk Duo Fixes(War/Pal/Mnk), Sutt(Brd/Mag/Enc) 9m 11s 9,920
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.