Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Mina

Boss Performance · Season 1
Overall Parse Average
25.7
Best Parse
51.1
Total Boss Clears
19

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 28.8 100.0 34.2 29.9 4,361 1m 47s 5
Lord Inquisitor Seru 6.4 — 51.1 3.6 556 4m 36s 4
Plane of Time (Full Gauntlet) 10.7 83.3 17.4 9.6 2,003 18m 45s 10

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-27 00:53 Kerafyrm the Sleeper Duo Mina(Clr/Dru/Shm), Croaker(Nec/Mag/Bst) 2m 40s 4,330
2026-09-26 04:14 Kerafyrm the Sleeper Duo Naroc(Brd/Mag/Bst), Mina(Clr/Dru/Shm) 1m 56s 8,361
2026-09-24 00:44 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 21m 15s 7,217
2026-09-23 22:10 Kerafyrm the Sleeper Duo Naroc(Brd/Mag/Bst), Mina(Clr/Dru/Shm) 1m 47s 8,436
2026-09-23 02:43 Lord Inquisitor Seru Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 13m 01s 2,388
2026-09-23 01:52 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 18m 45s 6,753
2026-09-22 01:48 Lord Inquisitor Seru Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 11m 23s 2,165
2026-09-21 15:30 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 21m 03s 6,505
2026-09-20 22:45 Lord Inquisitor Seru Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 10m 57s 980
2026-09-20 20:41 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 22m 48s 5,745
2026-09-17 04:07 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 20m 42s 7,670
2026-09-16 00:45 Lord Inquisitor Seru Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 4m 36s 2,498
2026-09-15 20:29 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 20m 31s 6,237
2026-09-15 01:31 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 21m 49s 5,953
2026-09-14 01:30 Plane of Time (Full Gauntlet) Duo Sania(Mag/Enc/Bst), Mina(Clr/Dru/Shm) 24m 49s 5,067
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.