Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Veno

Boss Performance · Season 1
Overall Parse Average
46.8
Best Parse
77.9
Total Boss Clears
71

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 45.6 97.9 60.2 45.6 9,899 14s 52
Lord Inquisitor Seru — — — — 0 30s 7
Plane of Time (Full Gauntlet) 19.7 50.0 77.9 71.6 3,264 8m 51s 5
Zebuxoruk 31.9 — 48.9 43.2 3,932 5m 48s 7

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 14:41 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 12s 100,069
2026-10-01 00:39 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 14s 85,776
2026-09-30 06:08 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 16s 75,045
2026-09-29 14:57 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 20s 60,091
2026-09-29 00:29 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 14s 85,819
2026-09-28 05:25 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 17s 70,686
2026-09-27 06:36 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 51s 23,605
2026-09-26 03:48 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 17s 70,681
2026-09-26 03:16 Lord Inquisitor Seru Trio Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 54s 127,515
2026-09-25 06:19 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 16s 75,097
2026-09-25 03:13 Lord Inquisitor Seru Trio Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 1m 58s 58,900
2026-09-24 16:06 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 16s 75,061
2026-09-24 13:12 Lord Inquisitor Seru Trio Tamama(War/Clr/Mnk), Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 1m 12s 96,636
2026-09-24 01:19 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 14s 85,778
2026-09-23 11:19 Kerafyrm the Sleeper Duo Dpss(War/Mnk/Rog), Veno(Dru/Shm/Nec) 16s 75,089
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.