Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Seri

Boss Performance · Season 1
Overall Parse Average
67.7
Best Parse
82.8
Total Boss Clears
46

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 77.5 87.8 77.1 77.5 24,083 50s 13
Lord Inquisitor Seru 82.8 96.3 70.5 74.7 25,951 2m 49s 12
Plane of Time (Full Gauntlet) 73.3 95.0 30.6 33.4 11,844 15m 46s 13
Zebuxoruk 37.1 41.7 28.8 26.9 4,906 8m 26s 8

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 04:16 Zebuxoruk Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 9m 13s 7,723
2026-10-01 04:05 Plane of Time (Full Gauntlet) Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 22m 49s 6,469
2026-09-28 04:20 Kerafyrm the Sleeper Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 1m 56s 6,137
2026-09-28 03:20 Lord Inquisitor Seru Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 2m 49s 29,909
2026-09-28 03:05 Zebuxoruk Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 8m 26s 8,586
2026-09-28 02:53 Plane of Time (Full Gauntlet) Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 24m 48s 6,092
2026-09-27 01:50 Lord Inquisitor Seru Duo Seri(Pal/Rng/Rog), Bleedus(Mnk/Rog/Ber) 4m 36s 21,900
2026-09-26 01:44 Lord Inquisitor Seru Duo Seri(Pal/Rng/Rog), Bleedus(Mnk/Rog/Ber) 4m 31s 21,941
2026-09-25 03:09 Lord Inquisitor Seru Duo Seri(Pal/Rng/Rog), Bleedus(Mnk/Rog/Ber) 3m 58s 25,148
2026-09-24 04:17 Zebuxoruk Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 10m 00s 7,216
2026-09-24 04:00 Plane of Time (Full Gauntlet) Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 17m 48s 12,009
2026-09-24 02:52 Lord Inquisitor Seru Solo Seri(Pal/Rng/Rog) 3m 55s 25,413
2026-09-24 02:27 Lord Inquisitor Seru Duo Seri(Pal/Rng/Rog), Bleedus(Mnk/Rog/Ber) 4m 34s 21,862
2026-09-23 03:06 Zebuxoruk Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 10m 12s 6,708
2026-09-23 02:47 Plane of Time (Full Gauntlet) Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 15m 46s 12,136
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.