Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Carnivos

Boss Performance · Season 1
Overall Parse Average
63.9
Best Parse
87.3
Total Boss Clears
70

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 39.9 100.0 56.1 35.7 6,664 1m 13s 20
Lord Inquisitor Seru 48.8 100.0 87.3 74.6 9,738 1m 39s 21
Plane of Time (Full Gauntlet) 36.1 100.0 52.6 38.5 5,825 12m 06s 17
Zebuxoruk 33.6 100.0 59.4 28.6 4,462 8m 26s 12

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-02 02:44 Kerafyrm the Sleeper Solo Carnivos(SK/Shm/Nec) 1m 57s 6,645
2026-10-01 04:16 Zebuxoruk Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 9m 13s 7,723
2026-10-01 04:05 Plane of Time (Full Gauntlet) Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 22m 49s 6,469
2026-10-01 01:11 Lord Inquisitor Seru Solo Carnivos(SK/Shm/Nec) 8m 18s 3,136
2026-09-30 18:55 Kerafyrm the Sleeper Solo Carnivos(SK/Shm/Nec) 1m 53s 6,664
2026-09-30 04:18 Kerafyrm the Sleeper Solo Carnivos(SK/Shm/Nec) 2m 32s 4,484
2026-09-29 02:21 Lord Inquisitor Seru Solo Carnivos(SK/Shm/Nec) 10m 27s 2,845
2026-09-29 01:01 Kerafyrm the Sleeper Solo Carnivos(SK/Shm/Nec) 1m 53s 6,560
2026-09-28 04:20 Kerafyrm the Sleeper Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 1m 56s 6,137
2026-09-28 03:20 Lord Inquisitor Seru Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 2m 49s 29,909
2026-09-28 03:05 Zebuxoruk Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 8m 26s 8,586
2026-09-28 02:53 Plane of Time (Full Gauntlet) Duo Seri(Pal/Rng/Rog), Carnivos(SK/Shm/Nec) 24m 48s 6,092
2026-09-27 03:13 Kerafyrm the Sleeper Duo Carnivos(SK/Shm/Nec), Sahai(Nec/Mag/Bst) 2m 24s 4,736
2026-09-27 01:34 Lord Inquisitor Seru Duo Carnivos(SK/Shm/Nec), Silun(Dru/Nec/Enc) 2m 11s 26,884
2026-09-26 01:59 Lord Inquisitor Seru Duo Carnivos(SK/Shm/Nec), Silun(Dru/Nec/Enc) 3m 38s 6,100
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.