Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Results

Boss Performance · Season 1
Overall Parse Average
72.4
Best Parse
83.3
Total Boss Clears
18

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 70.7 56.1 70.0 70.7 18,823 1m 04s 12
Lord Inquisitor Seru 47.8 18.8 55.5 60.0 7,422 3m 58s 3
Plane of Time (Full Gauntlet) 68.5 61.9 77.6 83.3 10,328 8m 16s 2
Zebuxoruk 63.7 — 68.5 75.7 9,522 3m 58s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-02 00:37 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 22s 14,576
2026-10-01 00:15 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 2m 31s 8,012
2026-09-30 02:20 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 19s 15,265
2026-09-29 02:35 Lord Inquisitor Seru Trio Results(Rng/SK/Rog), Philcollins(Clr/Brd/Shm), Muscles(War/Pal/Mnk) 3m 58s 25,733
2026-09-29 01:52 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 04s 18,823
2026-09-28 03:08 Zebuxoruk Trio Results(Rng/SK/Rog), Philcollins(Clr/Brd/Shm), Muscles(War/Pal/Mnk) 3m 58s 29,454
2026-09-28 03:03 Plane of Time (Full Gauntlet) Trio Results(Rng/SK/Rog), Philcollins(Clr/Brd/Shm), Muscles(War/Pal/Mnk) 8m 16s 31,864
2026-09-28 02:10 Lord Inquisitor Seru Trio Results(Rng/SK/Rog), Philcollins(Clr/Brd/Shm), Muscles(War/Pal/Mnk) 4m 02s 25,233
2026-09-28 01:28 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 41s 11,943
2026-09-27 00:09 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 2m 22s 8,512
2026-09-25 17:44 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 34s 12,840
2026-09-24 17:01 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 33s 12,971
2026-09-24 02:12 Lord Inquisitor Seru Duo Results(Rng/SK/Rog), Gaywind(Shm/Mag/Enc) 9m 26s 6,132
2026-09-24 00:28 Kerafyrm the Sleeper Solo Results(Rng/SK/Rog) 1m 28s 13,702
2026-09-23 04:12 Plane of Time (Full Gauntlet) Duo Results(Rng/SK/Rog), Gaywind(Shm/Mag/Enc) 18m 32s 9,627
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.