Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Earsh

Boss Performance · Season 1
Overall Parse Average
78.7
Best Parse
98.5
Total Boss Clears
9

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 33.9 22.7 26.9 33.9 7,445 2m 43s 4
Lord Inquisitor Seru 93.8 — 59.1 73.2 33,882 3m 39s 3
Plane of Time (Full Gauntlet) 85.4 66.7 88.4 85.4 17,468 11m 16s 1
Zebuxoruk 98.5 — 98.0 98.5 31,525 3m 00s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-30 03:37 Lord Inquisitor Seru Trio Earsh(War/Rng/SK), Winter(Bst), Ballgoblin(War/Rng/SK) 4m 25s 33,778
2026-09-27 03:58 Lord Inquisitor Seru Trio Earsh(War/Rng/SK), Chasing(Brd/Mag), Chucky(Brd) 3m 39s 33,882
2026-09-23 03:44 Lord Inquisitor Seru Trio Earsh(War/Rng/SK), Jimmy(Clr/Brd/Shm), Park(Brd) 4m 58s 23,545
2026-09-20 04:48 Zebuxoruk Solo Earsh(War/Rng/SK) 3m 00s 31,525
2026-09-20 04:38 Plane of Time (Full Gauntlet) Solo Earsh(War/Rng/SK) 11m 16s 17,468
2026-09-20 03:29 Lord Inquisitor Seru Trio Anonymous, Flappy(Bst), Whiskeytango(Brd) 5m 12s 22,132
2026-09-18 05:59 Lord Inquisitor Seru Trio Anonymous, Valence(Brd), Whiskeytango(Brd) 7m 46s 14,901
2026-09-18 03:47 Kerafyrm the Sleeper Trio Anonymous, Winter(Bst), Whiskeytango(Brd) 36s 41,753
2026-09-12 22:43 Kerafyrm the Sleeper Trio Anonymous, Jimmy(Clr/Brd/Shm), Crochammer(War/Pal/Mnk) 2m 57s 8,585
2026-09-10 18:49 Kerafyrm the Sleeper Trio Anonymous, Ribbiticus(Pal/Mnk/Rog), Chasing(Brd/Mag) 2m 03s 7,566
2026-09-09 19:16 Kerafyrm the Sleeper Duo Anonymous, Chasing(Brd/Mag) 1m 39s 12,206
2026-09-08 22:14 Kerafyrm the Sleeper Duo Anonymous, Jimmy(Clr/Brd/Shm) 2m 46s 7,316
2026-09-08 06:10 Kerafyrm the Sleeper Duo Anonymous, Chasing(Brd/Mag) 2m 01s 10,002
2026-09-07 04:51 Kerafyrm the Sleeper Duo Anonymous, Flappy(Bst) 3m 17s 6,174
2026-09-05 20:14 Kerafyrm the Sleeper Duo Anonymous, Peter(Clr) 2m 28s 8,192
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.