Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Heavy

Boss Performance · Season 1
Overall Parse Average
66.0
Best Parse
79.8
Total Boss Clears
22

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 64.7 45.9 63.6 64.7 16,084 1m 15s 15
Lord Inquisitor Seru 56.9 22.3 24.2 18.4 10,009 6m 39s 2
Plane of Time (Full Gauntlet) 62.4 28.0 28.1 39.4 9,025 16m 14s 3
Zebuxoruk 65.4 43.0 74.6 79.8 9,981 3m 34s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 19:17 Plane of Time (Full Gauntlet) Solo Heavy(War/Pal/Mnk) 31m 52s 6,791
2026-10-01 11:28 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 2m 50s 7,127
2026-09-24 19:11 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 1m 26s 14,036
2026-09-24 10:00 Lord Inquisitor Seru Trio Heavy(War/Pal/Mnk), Earwax(Dru/Nec/Enc), Pedcook(Dru/Nec/Mag) 6m 39s 10,373
2026-09-24 06:17 Zebuxoruk Trio Heavy(War/Pal/Mnk), Chris(War/Clr/Mnk), Tigre(Rng/Wiz/Mag) 3m 34s 32,286
2026-09-24 05:56 Plane of Time (Full Gauntlet) Duo Heavy(War/Pal/Mnk), Tigre(Rng/Wiz/Mag) 16m 14s 12,968
2026-09-24 05:08 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 1m 15s 16,074
2026-09-23 19:38 Lord Inquisitor Seru Duo Heavy(War/Pal/Mnk), Jolkun(War/SK/Rog) 9m 10s 1,393
2026-09-23 12:09 Zebuxoruk Trio Ansel(War/Pal/Mnk), Heavy(War/Pal/Mnk), Jezz(Pal/Mnk/Shm) 5m 12s 22,536
2026-09-23 12:01 Plane of Time (Full Gauntlet) Trio Ansel(War/Pal/Mnk), Heavy(War/Pal/Mnk), Jezz(Pal/Mnk/Shm) 21m 37s 10,318
2026-09-23 06:08 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 1m 33s 12,974
2026-09-22 11:57 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 1m 21s 14,903
2026-09-21 21:33 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 1m 15s 16,084
2026-09-21 06:53 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 2m 00s 10,062
2026-09-20 08:51 Kerafyrm the Sleeper Solo Heavy(War/Pal/Mnk) 3m 12s 6,324
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.