Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Cecil

Boss Performance · Season 1
Overall Parse Average
47.0
Best Parse
81.0
Total Boss Clears
25

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 72.9 — 72.2 72.9 20,422 59s 13
Lord Inquisitor Seru 76.4 — 74.4 81.0 18,466 2m 41s 8
Plane of Time (Full Gauntlet) 16.2 — 13.1 16.2 8,068 24m 13s 3
Zebuxoruk 18.0 — 8.5 8.1 2,545 11m 32s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 17:09 Zebuxoruk Trio Ansel(War/Pal/Mnk), Cecil(War/Pal/Rog), Doppeldeaner(Dru/Nec/Enc) 3m 40s 29,018
2026-10-01 17:04 Plane of Time (Full Gauntlet) Trio Ansel(War/Pal/Mnk), Cecil(War/Pal/Rog), Doppeldeaner(Dru/Nec/Enc) 9m 26s 24,101
2026-10-01 15:00 Lord Inquisitor Seru Solo Cecil(War/Pal/Rog) 7m 52s 13,203
2026-10-01 14:39 Kerafyrm the Sleeper Solo Cecil(War/Pal/Rog) 1m 19s 15,274
2026-09-30 05:41 Kerafyrm the Sleeper Solo Cecil(War/Pal/Rog) 1m 02s 19,430
2026-09-30 05:31 Lord Inquisitor Seru Trio Cecil(War/Pal/Rog), Graboo(Rng/SK/Rog), Knee(War/Clr/SK) 9m 23s 13,792
2026-09-28 13:49 Kerafyrm the Sleeper Solo Cecil(War/Pal/Rog) 1m 45s 11,486
2026-09-28 13:35 Lord Inquisitor Seru Duo Cecil(War/Pal/Rog), Jered(War/Clr/Mnk) 6m 03s 15,832
2026-09-27 13:58 Kerafyrm the Sleeper Solo Cecil(War/Pal/Rog) 1m 52s 10,785
2026-09-25 13:58 Lord Inquisitor Seru Duo Cecil(War/Pal/Rog), Prohibbitz(War/Pal/Mnk) 8m 47s 11,634
2026-09-25 07:09 Kerafyrm the Sleeper Solo Cecil(War/Pal/Rog) 1m 51s 10,885
2026-09-23 17:17 Kerafyrm the Sleeper Solo Cecil(War/Pal/Ber) 59s 20,422
2026-09-23 16:51 Lord Inquisitor Seru Duo Cecil(War/Pal/Ber), Michael(War/Mnk/Bst) 8m 08s 12,915
2026-09-22 00:25 Lord Inquisitor Seru Duo Lohgain(Clr/Mnk/Ber), Cecil(War/Pal/Ber) 5m 46s 18,235
2026-09-21 21:34 Kerafyrm the Sleeper Solo Cecil(War/Pal/Ber) 1m 26s 14,026
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.