Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Eika

Boss Performance · Season 1
Overall Parse Average
86.8
Best Parse
95.7
Total Boss Clears
52

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 95.7 92.6 92.4 93.3 52,228 23s 32
Lord Inquisitor Seru 85.1 86.1 67.4 73.7 28,645 3m 06s 9
Plane of Time (Full Gauntlet) 90.0 79.7 66.1 69.6 15,505 10m 21s 7
Zebuxoruk 76.5 65.2 39.4 43.8 9,192 7m 42s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 22:42 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Mixture(Clr/Dru/Shm) 1m 09s 17,467
2026-09-29 22:05 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Scale(War/SK/Mnk) 1m 52s 10,791
2026-09-28 22:18 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Scale(War/SK/Mnk) 44s 27,340
2026-09-27 15:39 Lord Inquisitor Seru Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 4m 19s 18,846
2026-09-27 11:19 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Ixitilla(Dru/Enc/Bst) 48s 25,077
2026-09-26 15:27 Lord Inquisitor Seru Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 7m 25s 10,478
2026-09-26 12:24 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Vekk(Nec/Mag/Bst) 49s 24,570
2026-09-26 02:04 Zebuxoruk Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 7m 42s 9,963
2026-09-26 00:14 Plane of Time (Full Gauntlet) Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 11m 16s 15,110
2026-09-25 20:52 Lord Inquisitor Seru Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 3m 57s 22,820
2026-09-25 19:20 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Vekk(Nec/Mag/Bst) 23s 52,228
2026-09-25 03:14 Zebuxoruk Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 10m 10s 8,872
2026-09-25 02:54 Plane of Time (Full Gauntlet) Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 11m 16s 15,601
2026-09-25 01:55 Lord Inquisitor Seru Duo Eika(War/Pal/Mnk), Auralla(Brd/Mag/Bst) 6m 57s 14,571
2026-09-24 22:05 Kerafyrm the Sleeper Duo Eika(War/Pal/Mnk), Vekk(Nec/Mag/Bst) 1m 17s 15,652
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.