Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Bulma

Boss Performance · Season 1
Overall Parse Average
50.2
Best Parse
79.6
Total Boss Clears
14

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 61.7 53.0 60.2 61.7 15,084 1m 20s 6
Plane of Time (Full Gauntlet) 67.5 74.4 79.6 74.3 14,608 8m 41s 6
Zebuxoruk 59.6 45.8 32.5 29.9 8,837 6m 23s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-19 14:01 Kerafyrm the Sleeper Trio Kromonk(Clr/Mnk/Bst), Kronicknight(War/Pal/Mnk), Bulma(War/SK/Mnk) 1m 42s 10,668
2026-09-12 14:25 Plane of Time (Full Gauntlet) Solo Bulma(War/SK/Mnk) 13m 28s 14,608
2026-09-12 13:04 Kerafyrm the Sleeper Solo Bulma(War/SK/Mnk) 2m 16s 8,909
2026-09-10 10:33 Kerafyrm the Sleeper Solo Bulma(War/SK/Mnk) 1m 25s 14,203
2026-09-07 13:51 Kerafyrm the Sleeper Solo Bulma(War/SK/Mnk) 1m 20s 15,084
2026-09-05 21:09 Plane of Time (Full Gauntlet) Solo Bulma(War/SK/Mnk) 13m 38s 14,453
2026-09-05 19:39 Kerafyrm the Sleeper Solo Bulma(War/SK/Mnk) 2m 17s 8,845
2026-09-04 02:35 Zebuxoruk Trio Fireshield(Clr/Shm/Enc), Firesword(War/Pal/Mnk), Bulma(War/SK/Mnk) 6m 23s 13,870
2026-09-04 02:01 Plane of Time (Full Gauntlet) Trio Fireshield(Clr/Shm/Enc), Firesword(War/Pal/Mnk), Bulma(War/SK/Mnk) 9m 35s 25,251
2026-09-01 10:29 Plane of Time (Full Gauntlet) Solo Bulma(War/SK/Mnk) 17m 30s 11,255
2026-08-31 14:10 Kerafyrm the Sleeper Duo Exit(War/Pal/Mnk), Bulma(War/SK/Mnk) 1m 29s 11,055
2026-08-31 13:33 Zebuxoruk Duo Exit(War/Pal/Mnk), Bulma(War/SK/Mnk) 9m 22s 6,215
2026-08-31 13:22 Plane of Time (Full Gauntlet) Duo Exit(War/Pal/Mnk), Bulma(War/SK/Mnk) 8m 41s 20,686
2026-08-30 12:44 Plane of Time (Full Gauntlet) Duo Exit(War/Pal/Mnk), Bulma(War/SK/Mnk) 10m 37s 18,346
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.