Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Cuckyou

Boss Performance · Season 1
Overall Parse Average
59.7
Best Parse
95.4
Total Boss Clears
21

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 58.9 85.7 61.6 46.4 10,116 1m 18s 10
Lord Inquisitor Seru 43.1 100.0 81.8 75.6 8,026 2m 02s 10
Plane of Time (Full Gauntlet) 48.9 — 95.4 89.9 7,861 6m 30s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-30 12:45 Plane of Time (Full Gauntlet) Duo Cuckyou(Dru/Nec/Mag), Morcheefin(War/Rng/Brd) 6m 30s 27,197
2026-09-30 12:15 Lord Inquisitor Seru Duo Cuckyou(Dru/Nec/Mag), Morcheefin(War/Rng/Brd) 2m 55s 21,355
2026-09-27 17:27 Lord Inquisitor Seru Trio Cuckyou(Dru/Nec/Mag), Buffeletta(Clr/Shm/Enc), Boofs(Clr/Shm/Enc) 5m 23s 5,222
2026-09-27 16:49 Kerafyrm the Sleeper Trio Cuckyou(Dru/Nec/Mag), Buffeletta(Clr/Shm/Enc), Boofs(Clr/Shm/Enc) 2m 01s 8,326
2026-09-26 18:18 Lord Inquisitor Seru Duo Cuckyou(Dru/Nec/Mag), Morcheefin(War/Rng/Brd) 2m 02s 32,648
2026-09-26 18:07 Kerafyrm the Sleeper Solo Cuckyou(Dru/Nec/Mag) 1m 18s 10,116
2026-09-25 17:57 Lord Inquisitor Seru Solo Cuckyou(Dru/Nec/Mag) 5m 12s 5,418
2026-09-25 17:45 Kerafyrm the Sleeper Solo Cuckyou(Dru/Nec/Mag) 1m 42s 8,167
2026-09-24 18:31 Lord Inquisitor Seru Trio Cuckyou(Dru/Nec/Mag), Buffeletta(Clr/Shm/Enc), Boofs(Clr/Shm/Enc) 5m 23s 3,842
2026-09-24 18:09 Kerafyrm the Sleeper Trio Cuckyou(Dru/Nec/Mag), Buffeletta(Clr/Shm/Enc), Boofs(Clr/Shm/Enc) 1m 52s 9,003
2026-09-23 16:51 Lord Inquisitor Seru Solo Cuckyou(Dru/Nec/Mag) 4m 42s 5,809
2026-09-23 16:36 Kerafyrm the Sleeper Solo Cuckyou(Dru/Nec/Mag) 1m 29s 8,813
2026-09-22 16:12 Lord Inquisitor Seru Solo Cuckyou(Dru/Nec/Mag) 4m 13s 6,010
2026-09-22 16:02 Kerafyrm the Sleeper Solo Cuckyou(Dru/Nec/Mag) 1m 56s 7,495
2026-09-21 16:04 Lord Inquisitor Seru Solo Cuckyou(Dru/Nec/Mag) 4m 10s 5,178
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.