Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Tulip

Boss Performance · Season 1
Overall Parse Average
54.4
Best Parse
79.8
Total Boss Clears
31

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 75.6 85.2 75.3 75.6 22,716 53s 18
Lord Inquisitor Seru 66.8 73.8 79.8 45.4 15,177 2m 11s 6
Plane of Time (Full Gauntlet) 62.1 66.1 23.2 27.7 9,883 17m 15s 7

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-02 01:35 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 11s 17,872
2026-10-02 01:13 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 09s 9,379
2026-10-01 02:22 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 17m 15s 11,204
2026-09-30 23:05 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 3m 49s 9,673
2026-09-30 22:28 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 34s 7,864
2026-09-30 03:25 Kerafyrm the Sleeper Solo Tulip(Pal/Mnk/Ber) 2m 05s 9,672
2026-09-29 00:09 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 18m 59s 9,964
2026-09-28 23:01 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 05s 9,676
2026-09-28 22:36 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 4m 31s 8,467
2026-09-27 15:57 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 17m 18s 11,155
2026-09-27 14:29 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 11s 15,731
2026-09-27 13:47 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 1m 55s 10,510
2026-09-26 14:29 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 6m 04s 6,873
2026-09-26 14:03 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 22m 55s 8,638
2026-09-26 00:38 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 1m 29s 13,563
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.