Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Perth

Boss Performance · Season 1
Overall Parse Average
82.8
Best Parse
94.9
Total Boss Clears
26

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 58.7 — 70.0 58.7 14,166 18s 7
Lord Inquisitor Seru 50.1 — 81.0 84.6 10,064 2m 05s 7
Plane of Time (Full Gauntlet) 29.4 — 80.7 81.6 4,813 8m 32s 6
Zebuxoruk 55.8 — 93.8 94.9 6,971 2m 49s 6

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-29 20:46 Kerafyrm the Sleeper Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 18s 66,761
2026-09-17 18:30 Kerafyrm the Sleeper Solo Perth(Pal/Brd/Bst) 2m 43s 6,889
2026-09-14 08:26 Kerafyrm the Sleeper Solo Perth(Pal/Brd/Bst) 2m 00s 7,391
2026-09-14 07:38 Lord Inquisitor Seru Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 2m 22s 43,203
2026-09-14 05:49 Zebuxoruk Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 2m 49s 33,015
2026-09-14 05:44 Plane of Time (Full Gauntlet) Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 11m 14s 17,145
2026-09-13 03:08 Zebuxoruk Duo Cairns(War/Pal/Mnk), Perth(Clr/Brd/Bst) 3m 28s 27,111
2026-09-13 02:59 Plane of Time (Full Gauntlet) Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 9m 34s 20,298
2026-09-13 01:50 Kerafyrm the Sleeper Solo Perth(Clr/Brd/Bst) 2m 28s 6,161
2026-09-12 13:54 Lord Inquisitor Seru Duo Cairns(War/Pal/Mnk), Perth(Clr/Brd/Bst) 2m 05s 45,346
2026-09-12 05:03 Zebuxoruk Duo Cairns(War/Pal/Mnk), Perth(Clr/Brd/Bst) 6m 47s 13,522
2026-09-12 04:55 Plane of Time (Full Gauntlet) Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 9m 54s 19,394
2026-09-11 21:46 Lord Inquisitor Seru Duo Cairns(War/Pal/Mnk), Perth(Clr/Brd/Bst) 2m 44s 36,744
2026-09-11 12:33 Zebuxoruk Duo Cairns(War/Pal/Mnk), Perth(Clr/Brd/Bst) 6m 22s 14,286
2026-09-11 12:23 Plane of Time (Full Gauntlet) Duo Cairns(War/Pal/Mnk), Perth(Pal/Brd/Bst) 9m 46s 19,831
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.