Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Kitiny

Boss Performance · Season 1
Overall Parse Average
32.7
Best Parse
79.8
Total Boss Clears
27

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 6.2 — 23.4 20.9 956 1m 13s 14
Lord Inquisitor Seru 9.3 — 79.8 45.4 861 2m 11s 6
Plane of Time (Full Gauntlet) 8.2 — 23.2 27.7 1,577 17m 15s 7

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-02 01:35 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 11s 17,872
2026-10-02 01:13 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 09s 9,379
2026-10-01 02:22 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 17m 15s 11,204
2026-09-30 23:05 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 3m 49s 9,673
2026-09-30 22:28 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 34s 7,864
2026-09-29 00:09 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 18m 59s 9,964
2026-09-28 23:01 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 05s 9,676
2026-09-28 22:36 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 4m 31s 8,467
2026-09-27 15:57 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 17m 18s 11,155
2026-09-27 14:29 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 11s 15,731
2026-09-27 13:47 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 1m 55s 10,510
2026-09-26 14:29 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 6m 04s 6,873
2026-09-26 14:03 Plane of Time (Full Gauntlet) Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 22m 55s 8,638
2026-09-26 00:38 Kerafyrm the Sleeper Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 1m 29s 13,563
2026-09-25 23:01 Lord Inquisitor Seru Duo Tulip(Pal/Mnk/Ber), Kitiny(Clr/Dru/Bst) 2m 41s 13,832
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.