Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Forsworn

Boss Performance · Season 1
Overall Parse Average
92.0
Best Parse
98.3
Total Boss Clears
27

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 98.3 98.0 98.3 98.3 80,113 15s 10
Lord Inquisitor Seru 71.1 47.7 67.9 77.1 15,704 3m 02s 5
Plane of Time (Full Gauntlet) 89.0 77.5 97.0 97.9 15,162 5m 29s 6
Zebuxoruk 94.0 94.1 93.7 94.7 16,024 2m 07s 6

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 23:20 Zebuxoruk Duo Ribbibbitt(War/Pal/Mnk), Forsworn(War/Pal/Mnk) 8m 45s 10,814
2026-09-13 22:25 Lord Inquisitor Seru Solo Forsworn(War/Pal/Mnk) 7m 45s 13,887
2026-09-13 11:26 Kerafyrm the Sleeper Solo Forsworn(War/Pal/Mnk) 36s 33,402
2026-09-13 00:30 Lord Inquisitor Seru Solo Forsworn(War/Pal/Mnk) 7m 19s 14,295
2026-09-12 20:10 Kerafyrm the Sleeper Solo Forsworn(War/Pal/Mnk) 22s 54,642
2026-09-12 01:04 Plane of Time (Full Gauntlet) Solo Forsworn(War/Pal/Mnk) 18m 18s 10,782
2026-09-11 09:01 Kerafyrm the Sleeper Solo Forsworn(War/Pal/Mnk) 58s 20,757
2026-09-09 11:30 Kerafyrm the Sleeper Solo Forsworn(War/Pal/Mnk) 15s 80,113
2026-09-07 22:24 Zebuxoruk Duo Forsworn(War/Pal/Mnk), Baridos(War/Pal/Mnk) 3m 33s 25,169
2026-09-07 22:19 Plane of Time (Full Gauntlet) Duo Forsworn(War/Pal/Mnk), Baridos(War/Pal/Mnk) 6m 09s 32,049
2026-09-07 16:12 Kerafyrm the Sleeper Duo Ferubi(Pal/Rng/Rog), Forsworn(War/Pal/Mnk) 16s 65,095
2026-09-06 19:31 Lord Inquisitor Seru Trio Barindu(War/Pal/Mnk), Forsworn(War/Pal/Mnk), Anonymous 3m 02s 38,082
2026-09-06 19:20 Zebuxoruk Trio Barindu(War/Pal/Mnk), Forsworn(War/Pal/Mnk), Anonymous 2m 07s 49,993
2026-09-06 19:17 Plane of Time (Full Gauntlet) Trio Barindu(War/Pal/Mnk), Forsworn(War/Pal/Mnk), Anonymous 5m 29s 44,898
2026-09-06 16:53 Kerafyrm the Sleeper Solo Forsworn(War/Pal/Mnk) 34s 35,348
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.