Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Jolkun

Boss Performance · Season 1
Overall Parse Average
57.9
Best Parse
81.5
Total Boss Clears
32

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 43.0 37.5 79.4 81.5 8,657 42s 14
Lord Inquisitor Seru 40.3 36.4 59.2 60.4 7,129 3m 54s 7
Plane of Time (Full Gauntlet) 43.8 — 52.7 64.1 7,032 12m 05s 7
Zebuxoruk 13.2 — 11.2 25.6 1,922 9m 35s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 23:42 Zebuxoruk Duo Jered(War/Clr/Mnk), Jolkun(War/SK/Rog) 9m 56s 9,470
2026-10-01 23:30 Plane of Time (Full Gauntlet) Duo Jered(War/Clr/Mnk), Jolkun(War/SK/Rog) 12m 25s 15,540
2026-10-01 19:06 Kerafyrm the Sleeper Duo Jolkun(War/SK/Rog), Asyas(Nec/Mag/Bst) 3m 15s 6,061
2026-10-01 00:17 Zebuxoruk Duo Jered(War/Clr/Mnk), Jolkun(War/SK/Rog) 12m 51s 4,006
2026-09-30 23:59 Plane of Time (Full Gauntlet) Duo Jered(War/Clr/Mnk), Jolkun(War/SK/Rog) 15m 45s 12,260
2026-09-30 23:04 Kerafyrm the Sleeper Duo Jolkun(War/SK/Rog), Asyas(Nec/Mag/Bst) 2m 17s 6,837
2026-09-30 03:01 Lord Inquisitor Seru Duo Jolkun(War/SK/Rog), Gamez(Dru/Shm/Nec) 6m 39s 1,352
2026-09-29 22:35 Kerafyrm the Sleeper Duo Jolkun(War/SK/Rog), Asyas(Nec/Mag/Bst) 2m 24s 6,597
2026-09-29 04:15 Lord Inquisitor Seru Duo Jolkun(War/SK/Rog), Jurdd(Nec/Mag/Bst) 12m 46s 6,776
2026-09-29 00:36 Plane of Time (Full Gauntlet) Trio Game(War/Pal/Mnk), Emag(Nec/Mag/Bst), Jolkun(War/SK/Rog) 12m 15s 16,050
2026-09-28 22:26 Kerafyrm the Sleeper Solo Jolkun(War/SK/Rog) 2m 17s 8,657
2026-09-27 15:24 Kerafyrm the Sleeper Duo Jolkun(War/SK/Rog), Nomad(War/Mnk/Bst) 1m 15s 13,271
2026-09-26 17:02 Kerafyrm the Sleeper Solo Jolkun(War/SK/Rog) 2m 28s 6,544
2026-09-25 22:00 Kerafyrm the Sleeper Solo Jolkun(War/SK/Rog) 2m 38s 7,561
2026-09-25 02:11 Kerafyrm the Sleeper Solo Jolkun(War/SK/Rog) 2m 51s 7,077
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.