Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Tanka

Boss Performance · Season 1
Overall Parse Average
48.2
Best Parse
86.5
Total Boss Clears
52

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 78.1 65.4 77.7 78.1 24,574 49s 31
Lord Inquisitor Seru 65.5 67.2 86.5 65.5 20,526 2m 25s 20
Plane of Time (Full Gauntlet) 28.1 11.0 18.5 28.1 9,667 22m 23s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-02 01:33 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 19s 15,274
2026-10-02 01:25 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 3m 33s 14,022
2026-09-30 23:48 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 26s 14,036
2026-09-30 23:38 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 2m 46s 17,956
2026-09-29 18:30 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 17s 15,671
2026-09-29 18:21 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 2m 31s 19,715
2026-09-29 02:10 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 25s 14,201
2026-09-29 02:00 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 2m 48s 17,749
2026-09-28 03:16 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 31s 13,270
2026-09-28 03:07 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 2m 33s 19,450
2026-09-27 04:54 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 12s 16,757
2026-09-27 04:40 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 2m 25s 20,524
2026-09-26 14:53 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 29s 13,563
2026-09-26 14:44 Lord Inquisitor Seru Solo Tanka(War/Pal/Mnk) 2m 48s 17,739
2026-09-25 15:16 Kerafyrm the Sleeper Solo Tanka(War/Pal/Mnk) 1m 18s 15,469
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.