Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Sorelin

Boss Performance · Season 1
Overall Parse Average
69.6
Best Parse
72.0
Total Boss Clears
93

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 47.6 100.0 71.6 64.9 10,493 51s 25
Lord Inquisitor Seru 28.0 96.5 63.8 63.0 3,681 3m 25s 22
Plane of Time (Full Gauntlet) 41.5 100.0 68.8 71.1 6,602 9m 58s 25
Zebuxoruk 31.7 100.0 72.0 69.9 4,298 5m 43s 21

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 12:51 Kerafyrm the Sleeper Solo Sorelin(War/Shm/Nec) 1m 15s 10,493
2026-10-01 12:25 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 4m 20s 16,243
2026-10-01 12:14 Zebuxoruk Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 6m 13s 12,882
2026-10-01 12:07 Plane of Time (Full Gauntlet) Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 10m 52s 18,145
2026-09-30 14:20 Kerafyrm the Sleeper Solo Sorelin(War/Shm/Nec) 1m 41s 7,633
2026-09-30 13:35 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 3m 58s 18,724
2026-09-30 13:26 Zebuxoruk Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 7m 19s 11,260
2026-09-30 13:17 Plane of Time (Full Gauntlet) Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 10m 55s 16,428
2026-09-29 13:24 Kerafyrm the Sleeper Solo Sorelin(War/Shm/Nec) 1m 57s 6,318
2026-09-29 13:04 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 4m 25s 15,103
2026-09-29 12:51 Zebuxoruk Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 7m 43s 10,533
2026-09-29 12:42 Plane of Time (Full Gauntlet) Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 12m 20s 15,599
2026-09-28 14:16 Kerafyrm the Sleeper Solo Sorelin(War/Shm/Nec) 1m 32s 8,083
2026-09-28 13:35 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 3m 42s 18,577
2026-09-28 13:23 Zebuxoruk Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 8m 12s 6,124
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.