Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Trillo

Boss Performance · Season 1
Overall Parse Average
64.1
Best Parse
99.0
Total Boss Clears
26

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 73.9 59.2 73.3 73.9 21,132 53s 3
Plane of Time (Full Gauntlet) 90.9 81.8 99.0 99.0 15,681 5m 15s 12
Zebuxoruk 63.8 44.2 78.7 83.5 7,762 5m 15s 11

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-28 18:57 Zebuxoruk Duo Trillo(War/Pal/Mnk), Spitfire(War/SK/Mnk) 7m 28s 10,623
2026-09-28 18:36 Plane of Time (Full Gauntlet) Duo Trillo(War/Pal/Mnk), Spitfire(War/SK/Mnk) 9m 37s 20,204
2026-09-26 21:35 Plane of Time (Full Gauntlet) Duo Trillo(War/Pal/Mnk), Spitfire(War/SK/Mnk) 8m 25s 23,392
2026-09-25 17:10 Zebuxoruk Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 6m 39s 6,919
2026-09-25 17:03 Plane of Time (Full Gauntlet) Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 6m 33s 30,087
2026-09-24 18:15 Zebuxoruk Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 7m 57s 9,940
2026-09-24 18:04 Plane of Time (Full Gauntlet) Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 6m 22s 30,959
2026-09-22 16:21 Zebuxoruk Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 7m 36s 12,517
2026-09-22 16:12 Plane of Time (Full Gauntlet) Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 6m 28s 30,488
2026-09-21 15:13 Zebuxoruk Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 5m 15s 18,117
2026-09-21 15:07 Plane of Time (Full Gauntlet) Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 6m 49s 28,911
2026-09-20 16:01 Zebuxoruk Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 5m 18s 17,973
2026-09-19 20:29 Zebuxoruk Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 7m 48s 12,393
2026-09-19 20:20 Plane of Time (Full Gauntlet) Duo Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 7m 12s 27,391
2026-09-17 00:16 Plane of Time (Full Gauntlet) Duo Trillo(War/Pal/Mnk), Spitfire(War/SK/Mnk) 13m 18s 14,604
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.