Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Tired

Boss Performance · Season 1
Overall Parse Average
95.6
Best Parse
97.8
Total Boss Clears
16

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 92.6 89.3 96.4 93.8 56,263 18s 8
Lord Inquisitor Seru 88.6 55.0 97.4 88.6 35,917 1m 21s 4
Plane of Time (Full Gauntlet) 72.0 73.5 97.5 97.8 14,546 6m 00s 3
Zebuxoruk 57.0 50.0 90.8 90.6 7,054 4m 12s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-16 03:12 Lord Inquisitor Seru Solo Tired(War/Mnk/Bst) 1m 21s 35,917
2026-09-16 02:50 Kerafyrm the Sleeper Solo Tired(War/Mnk/Bst) 50s 23,067
2026-09-14 17:03 Lord Inquisitor Seru Solo Tired(War/Mnk/Bst) 1m 51s 26,015
2026-09-14 16:54 Kerafyrm the Sleeper Solo Tired(War/Mnk/Bst) 22s 53,654
2026-09-12 20:42 Kerafyrm the Sleeper Solo Tired(War/Mnk/Bst) 21s 56,263
2026-09-11 22:42 Plane of Time (Full Gauntlet) Solo Tired(War/Mnk/Bst) 13m 33s 13,698
2026-09-11 16:58 Kerafyrm the Sleeper Solo Tired(War/Mnk/Bst) 26s 45,294
2026-09-11 02:39 Lord Inquisitor Seru Duo Thirtyrack(War/Pal/Mnk), Tired(War/Mnk/Bst) 1m 59s 51,438
2026-09-10 21:40 Plane of Time (Full Gauntlet) Solo Tired(War/Mnk/Bst) 13m 59s 14,546
2026-09-10 19:36 Kerafyrm the Sleeper Solo Tired(War/Mnk/Bst) 1m 20s 14,393
2026-09-09 18:03 Kerafyrm the Sleeper Duo Thirtyboom(Pal/Wiz/Enc), Tired(War/Mnk/Bst) 58s 16,274
2026-09-09 17:49 Zebuxoruk Duo Thirtyrack(War/Pal/Mnk), Tired(War/Mnk/Bst) 4m 12s 21,624
2026-09-09 17:42 Plane of Time (Full Gauntlet) Duo Thirtyrack(War/Pal/Mnk), Tired(War/Mnk/Bst) 6m 00s 32,048
2026-09-09 17:16 Lord Inquisitor Seru Duo Thirtyrack(War/Pal/Mnk), Tired(War/Mnk/Bst) 3m 20s 17,781
2026-09-08 16:12 Kerafyrm the Sleeper Duo Thirtycuck(Nec/Mag/Bst), Tired(War/Mnk/Bst) 31s 25,100
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.