Anti

Boss Performance · Season 2
Overall Parse Average
27.3
Best Parse
100.0
Total Boss Clears
35

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Deepest Guk: Ritualist of Hate 54.0 7.1 21.1 55.1 60,000 23m 04s 1
Deepest Guk: The Curse Reborn 65.3 37.5 6.9 65.3 39,463 38m 18s 1
Kerafyrm the Sleeper 93.5 90.0 93.8 93.5 66,724 18s 17
Lord Inquisitor Seru 29.2 25.2 18.1 29.2 11,806 8m 58s 3
Miragul's Menagerie: Folly of Miragul's Ambition 17.3 22.2 20.9 20.9 1,443 25m 11s 1
Miragul's Menagerie: Frozen Nightmare 41.8 31.2 57.1 45.2 18,235 19m 06s 1
Miragul's Menagerie: Spider Den — — 74.5 100.0 0 5m 58s 1
Plane of Time (Full Gauntlet) 70.0 67.9 59.1 70.0 14,968 14m 25s 10

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-27 01:01 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 19s 63,189
2026-10-27 00:45 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 10m 05s 10,431
2026-10-26 02:18 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 8m 58s 11,806
2026-10-26 01:58 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 33s 36,436
2026-10-25 03:44 Plane of Time (Full Gauntlet) Solo Anti(War/Pal/Mnk) 16m 02s 13,452
2026-10-25 00:01 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 29s 41,459
2026-10-24 23:04 Lord Inquisitor Seru Solo Anti(War/Pal/Mnk) 9m 29s 11,077
2026-10-23 02:24 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 50s 24,071
2026-10-22 02:02 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 18s 66,724
2026-10-21 02:22 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 20s 60,056
2026-10-20 01:18 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 41s 29,337
2026-10-19 00:29 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 1m 08s 17,719
2026-10-18 01:55 Plane of Time (Full Gauntlet) Solo Anti(War/Pal/Mnk) 14m 43s 14,669
2026-10-18 00:47 Kerafyrm the Sleeper Solo Anti(War/Pal/Mnk) 42s 28,640
2026-10-17 02:59 Plane of Time (Full Gauntlet) Solo Anti(War/Pal/Mnk) 14m 35s 14,802
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.