Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Utrix

Boss Performance · Season 1
Overall Parse Average
57.9
Best Parse
69.6
Total Boss Clears
27

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 66.6 — 51.9 66.6 16,790 1m 35s 7
Lord Inquisitor Seru 46.7 — 63.7 69.6 9,146 3m 26s 4
Plane of Time (Full Gauntlet) 25.4 100.0 57.6 58.1 4,155 11m 28s 8
Zebuxoruk 11.8 100.0 35.7 37.3 1,678 7m 53s 8

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 22:53 Kerafyrm the Sleeper Solo Utrix(Clr/Nec/Enc) 2m 54s 6,220
2026-09-30 22:35 Lord Inquisitor Seru Duo Utrix(Clr/Nec/Enc), Laapo(War/Mnk/Ber) 3m 26s 27,005
2026-09-30 22:21 Kerafyrm the Sleeper Solo Utrix(Clr/Nec/Enc) 1m 45s 7,833
2026-09-30 00:02 Zebuxoruk Duo Aapo(War/Pal/Mnk), Utrix(Clr/Nec/Enc) 9m 12s 9,258
2026-09-29 23:51 Plane of Time (Full Gauntlet) Duo Aapo(War/Pal/Mnk), Utrix(Clr/Nec/Enc) 11m 28s 16,416
2026-09-29 22:50 Lord Inquisitor Seru Duo Utrix(Clr/Nec/Enc), Laapo(War/Mnk/Ber) 3m 32s 26,655
2026-09-29 22:23 Kerafyrm the Sleeper Solo Utrix(Clr/Nec/Enc) 2m 37s 13,109
2026-09-28 22:51 Lord Inquisitor Seru Duo Utrix(Clr/Nec/Enc), Laapo(War/Mnk/Ber) 4m 31s 18,055
2026-09-28 22:26 Kerafyrm the Sleeper Solo Utrix(Clr/Nec/Enc) 2m 12s 16,790
2026-09-27 23:01 Lord Inquisitor Seru Duo Utrix(Clr/Nec/Enc), Laapo(War/Mnk/Ber) 4m 10s 16,851
2026-09-27 14:32 Kerafyrm the Sleeper Solo Utrix(Clr/Nec/Enc) 1m 53s 8,906
2026-09-27 14:17 Zebuxoruk Duo Aapo(War/Pal/Mnk), Utrix(Clr/Nec/Enc) 7m 53s 10,086
2026-09-27 14:06 Plane of Time (Full Gauntlet) Duo Aapo(War/Pal/Mnk), Utrix(Clr/Nec/Enc) 12m 34s 16,435
2026-09-27 00:22 Kerafyrm the Sleeper Solo Utrix(Clr/Nec/Enc) 1m 35s 9,792
2026-09-26 17:32 Zebuxoruk Duo Aapo(War/Pal/Mnk), Utrix(Clr/Nec/Enc) 10m 23s 7,864
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.