Hazzerd

Boss Performance · Season 2
Overall Parse Average
14.4
Best Parse
89.5
Total Boss Clears
34

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 89.5 83.7 89.3 89.5 50,090 24s 13
Lord Inquisitor Seru 48.2 55.9 40.7 48.2 17,187 5m 36s 11
Plane of Time (Full Gauntlet) 88.0 90.1 82.8 88.0 18,934 11m 24s 8
Zebuxoruk 34.0 19.5 23.7 34.0 9,293 10m 08s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-20 22:54 Lord Inquisitor Seru Solo Hazzerd(War/Pal/Mnk) 6m 10s 17,187
2026-10-20 22:28 Zebuxoruk Solo Hazzerd(War/Pal/Mnk) 10m 44s 9,097
2026-10-20 22:16 Plane of Time (Full Gauntlet) Solo Hazzerd(War/Pal/Mnk) 11m 24s 18,934
2026-10-20 20:26 Kerafyrm the Sleeper Solo Hazzerd(War/Pal/Mnk) 52s 23,144
2026-10-20 00:04 Zebuxoruk Solo Hazzerd(War/Pal/Mnk) 10m 08s 9,293
2026-10-19 23:53 Plane of Time (Full Gauntlet) Solo Hazzerd(War/Pal/Mnk) 12m 15s 17,619
2026-10-19 21:10 Lord Inquisitor Seru Solo Hazzerd(War/Pal/Mnk) 6m 21s 16,472
2026-10-19 20:54 Kerafyrm the Sleeper Solo Hazzerd(War/Pal/Mnk) 51s 23,601
2026-10-18 21:17 Lord Inquisitor Seru Solo Hazzerd(War/Pal/Mnk) 8m 05s 12,842
2026-10-18 20:34 Kerafyrm the Sleeper Solo Hazzerd(War/Pal/Mnk) 48s 25,078
2026-10-17 22:58 Plane of Time (Full Gauntlet) Solo Hazzerd(War/Pal/Mnk) 12m 03s 17,913
2026-10-17 21:35 Lord Inquisitor Seru Solo Hazzerd(War/Pal/Mnk) 8m 28s 12,356
2026-10-17 21:01 Kerafyrm the Sleeper Solo Hazzerd(War/Pal/Mnk) 1m 06s 18,253
2026-10-16 19:54 Lord Inquisitor Seru Solo Hazzerd(War/Pal/Mnk) 8m 12s 12,863
2026-10-16 19:34 Kerafyrm the Sleeper Solo Hazzerd(War/Pal/Mnk) 1m 05s 18,531
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.