Dolomyte

Boss Performance · Season 2
Overall Parse Average
10.3
Best Parse
95.9
Total Boss Clears
43

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 88.7 88.8 88.9 88.7 48,061 25s 27
Lord Inquisitor Seru 95.9 85.0 94.2 94.6 46,680 1m 13s 16

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-23 08:44 Lord Inquisitor Seru Solo Dolomyte(Rng/SK/Rog) 3m 16s 31,751
2026-10-23 08:01 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 25s 48,061
2026-10-23 00:28 Lord Inquisitor Seru Trio Pickles(War/Pal/Mnk), Gnogue(Rng/SK/Rog), Dolomyte(Rng/SK/Rog) 1m 13s 92,354
2026-10-22 14:39 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 30s 40,069
2026-10-22 02:32 Lord Inquisitor Seru Duo Zasekle(SK/Shm/Enc), Dolomyte(Rng/SK/Rog) 2m 25s 43,122
2026-10-21 14:51 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 28s 42,925
2026-10-21 02:15 Lord Inquisitor Seru Duo Zasekle(SK/Shm/Enc), Dolomyte(Rng/SK/Rog) 2m 47s 37,246
2026-10-20 18:54 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 32s 37,562
2026-10-20 04:48 Lord Inquisitor Seru Solo Dolomyte(Rng/SK/Rog) 3m 51s 27,082
2026-10-19 19:37 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 29s 41,424
2026-10-19 01:27 Lord Inquisitor Seru Trio Pickles(War/Pal/Mnk), Gnogue(Rng/SK/Rog), Dolomyte(Rng/SK/Rog) 2m 48s 21,035
2026-10-19 01:17 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 38s 31,627
2026-10-18 06:01 Lord Inquisitor Seru Solo Dolomyte(Rng/SK/Rog) 3m 23s 30,841
2026-10-17 23:34 Kerafyrm the Sleeper Solo Dolomyte(Rng/SK/Rog) 36s 33,378
2026-10-17 03:45 Lord Inquisitor Seru Solo Dolomyte(Rng/SK/Rog) 3m 25s 30,365
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.