Hekathomb

Boss Performance · Season 2
Overall Parse Average
14.1
Best Parse
100.0
Total Boss Clears
23

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Deepest Guk: Ritualist of Hate 12.0 — 11.0 14.3 11,408 29m 33s 1
Deepest Guk: The Rescue 23.8 — 0.0 24.5 10,856 1h 02m 58s 1
Kerafyrm the Sleeper 46.8 100.0 45.9 46.8 12,857 1m 27s 18
Miragul's Menagerie: Frozen Nightmare 52.0 — 4.9 54.9 21,206 43m 59s 1
Miragul's Menagerie: Spider Den — — 41.3 100.0 0 9m 26s 1
Plane of Time (Full Gauntlet) 11.4 — 13.4 11.4 7,980 22m 15s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-25 07:38 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 1m 27s 12,857
2026-10-25 06:12 Plane of Time (Full Gauntlet) Solo Hekathomb(SK/Shm/Wiz) 22m 15s 7,980
2026-10-24 13:25 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 1m 39s 10,884
2026-10-23 04:44 Miragul's Menagerie: Spider Den Solo Hekathomb(SK/Shm/Wiz) 9m 26s 0
2026-10-23 03:58 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 2m 17s 5,721
2026-10-22 05:47 Miragul's Menagerie: Frozen Nightmare Solo Hekathomb(SK/Shm/Wiz) 43m 59s 21,206
2026-10-22 04:05 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 1m 57s 9,123
2026-10-21 05:04 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 1m 57s 7,010
2026-10-20 16:00 Deepest Guk: Ritualist of Hate Solo Hekathomb(SK/Shm/Wiz) 29m 33s 11,408
2026-10-20 04:14 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 2m 22s 5,103
2026-10-19 06:40 Deepest Guk: The Rescue Solo Hekathomb(SK/Shm/Wiz) 1h 02m 58s 10,856
2026-10-19 03:51 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 1m 46s 7,804
2026-10-18 03:56 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 2m 10s 6,158
2026-10-17 10:01 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 1m 59s 8,259
2026-10-16 18:13 Kerafyrm the Sleeper Solo Hekathomb(SK/Shm/Wiz) 2m 54s 5,086
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.