Moska

Boss Performance · Season 2
Overall Parse Average
17.9
Best Parse
93.3
Total Boss Clears
22

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 53.5 45.5 49.2 53.5 14,710 1m 22s 17
Lord Inquisitor Seru 4.3 4.8 89.4 92.0 195 1m 30s 1
Plane of Time (Full Gauntlet) 38.7 16.7 93.3 86.7 6,324 4m 52s 2
Zebuxoruk 35.4 10.5 82.5 45.0 7,107 2m 02s 1

Monster Missions

MissionFastest RunSpeed ParseBest DPSDPS ParseCompleted
The Drowned Choir 10m 56s 84.3 358 90.2 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-22 10:17 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 1m 37s 12,426
2026-10-22 01:31 Monster Mission: The Drowned Choir Solo Moska(War/SK/Mnk) 10m 56s 358
2026-10-20 09:29 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 1m 30s 13,400
2026-10-19 13:07 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 1m 22s 14,710
2026-10-18 12:48 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 2m 20s 8,639
2026-10-15 20:46 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 3m 38s 4,461
2026-10-14 22:57 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 3m 32s 4,585
2026-10-13 15:50 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Bucknasty(War/Mnk/Rog), Moska(War/SK/Mnk) 1m 30s 77,952
2026-10-13 15:29 Kerafyrm the Sleeper Solo Moska(War/SK/Mnk) 1m 36s 12,576
2026-10-12 22:16 Zebuxoruk Trio Beta(War/Pal/Mnk), Moska(War/SK/Mnk), Blank(War/Mnk/Rog) 2m 02s 25,021
2026-10-12 22:13 Plane of Time (Full Gauntlet) Trio Beta(War/Pal/Mnk), Moska(War/SK/Mnk), Blank(War/Mnk/Rog) 4m 52s 42,910
2026-10-12 21:59 Kerafyrm the Sleeper Duo Saffron(War/Clr/Bst), Moska(War/SK/Mnk) 1m 26s 11,169
2026-10-12 00:11 Kerafyrm the Sleeper Duo Lohgan(War/Mag/Bst), Moska(War/SK/Mnk) 1m 43s 11,728
2026-10-11 00:24 Plane of Time (Full Gauntlet) Trio Ballgoblin(War/Rng/SK), Moska(War/SK/Mnk), Beefstab(War/Mnk/Rog) 6m 11s 34,668
2026-10-10 10:31 Kerafyrm the Sleeper Duo Moska(War/SK/Mnk), Sanic(War/Mnk/Brd) 1m 47s 11,288
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.