Brolof

Boss Performance · Season 2
Overall Parse Average
5.0
Best Parse
89.8
Total Boss Clears
11

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper — — — — 0 19s 6
Lord Inquisitor Seru 65.0 100.0 79.7 89.8 11,504 2m 02s 5

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-12 19:29 Kerafyrm the Sleeper Duo Brolof(Clr/Brd/Enc), Pewpewpew(Pal/Rng/Rog) 50s 24,056
2026-10-12 18:53 Lord Inquisitor Seru Trio Michael(War/Mnk/Bst), Brolof(Clr/Brd/Enc), Pewpewpew(Pal/Rng/Rog) 2m 02s 57,010
2026-10-11 16:33 Kerafyrm the Sleeper Trio Sweetgnome(Rng/SK/Rog), Prohibbitz(War/Pal/Mnk), Brolof(Clr/Brd/Enc) 19s 64,423
2026-10-09 14:15 Lord Inquisitor Seru Trio Millicent(Pal/Rng/Rog), Brolof(Clr/Brd/Enc), Frail(War/Clr/Mnk) 5m 19s 19,348
2026-10-08 17:35 Kerafyrm the Sleeper Trio Chatbleu(SK/Rog/Wiz), Prohibbitz(War/Pal/Mnk), Brolof(Clr/Brd/Enc) 1m 18s 19,296
2026-10-07 19:11 Kerafyrm the Sleeper Trio Prohibbitz(War/Pal/Mnk), Easyspankin(Dru/Shm/Nec), Brolof(Clr/Brd/Enc) 1m 18s 19,326
2026-10-05 19:08 Lord Inquisitor Seru Trio Millicent(Pal/Rng/Rog), Trueheart(Nec/Mag/Bst), Brolof(Clr/Brd/Enc) 3m 48s 13,640
2026-10-04 17:12 Lord Inquisitor Seru Duo Millicent(Pal/Rng/Rog), Brolof(Clr/Brd/Enc) 5m 50s 15,222
2026-10-04 16:58 Kerafyrm the Sleeper Trio Millicent(Pal/Rng/Rog), Brolof(Clr/Brd/Enc), Pewpewpew(Pal/Rng/Rog) 1m 02s 24,263
2026-10-03 19:49 Lord Inquisitor Seru Duo Rowin(War/Pal/Mnk), Brolof(Clr/Brd/Enc) 7m 58s 13,478
2026-10-03 18:57 Kerafyrm the Sleeper Trio Sweetgnome(Rng/SK/Rog), Glorfindal(War/Pal/Mnk), Brolof(Clr/Brd/Enc) 1m 08s 18,016
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.