Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Grisber

Boss Performance · Season 1
Overall Parse Average
70.8
Best Parse
85.5
Total Boss Clears
12

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 66.5 70.7 65.4 66.5 16,753 1m 12s 5
Lord Inquisitor Seru 49.8 34.4 13.6 29.9 9,963 8m 52s 3
Plane of Time (Full Gauntlet) 85.5 90.3 82.0 79.2 14,322 7m 43s 3
Zebuxoruk 75.6 43.8 76.1 81.2 12,202 3m 27s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 23:48 Zebuxoruk Duo Wizgris(SK/Rog/Wiz), Grisber(War/Pal/Mnk) 7m 23s 12,962
2026-10-01 23:24 Plane of Time (Full Gauntlet) Duo Wizgris(SK/Rog/Wiz), Grisber(War/Pal/Mnk) 9m 59s 19,680
2026-10-01 18:28 Lord Inquisitor Seru Solo Grisber(War/Pal/Mnk) 10m 21s 10,001
2026-10-01 17:56 Kerafyrm the Sleeper Solo Grisber(War/Pal/Mnk) 1m 12s 16,753
2026-09-30 19:31 Plane of Time (Full Gauntlet) Trio Wizgris(SK/Rog/Wiz), Grisbow(War/Rng/Bst), Grisber(War/Pal/Mnk) 7m 43s 29,826
2026-09-30 18:27 Lord Inquisitor Seru Duo Wizgris(SK/Rog/Wiz), Grisber(War/Pal/Mnk) 8m 52s 10,914
2026-09-30 15:47 Kerafyrm the Sleeper Solo Grisber(War/Pal/Mnk) 1m 25s 14,201
2026-09-30 01:18 Zebuxoruk Trio Wizgris(SK/Rog/Wiz), Grisbow(War/Rng/Bst), Grisber(War/Pal/Mnk) 3m 27s 33,395
2026-09-29 23:19 Plane of Time (Full Gauntlet) Duo Wizgris(SK/Rog/Wiz), Grisber(War/Pal/Mnk) 9m 04s 21,720
2026-09-29 18:13 Lord Inquisitor Seru Solo Grisber(War/Pal/Mnk) 10m 31s 9,822
2026-09-29 16:42 Kerafyrm the Sleeper Solo Grisber(War/Pal/Mnk) 1m 54s 10,613
2026-09-29 04:33 Plane of Time (Full Gauntlet) Duo Stabgris(War/SK/Mnk), Grisber(War/Pal/Mnk) 10m 39s 18,506
2026-09-28 22:19 Lord Inquisitor Seru Solo Grisber(War/Pal/Mnk) 12m 28s 8,269
2026-09-28 20:17 Kerafyrm the Sleeper Solo Grisber(Pal/Mnk/Ber) 2m 38s 7,678
2026-09-26 20:06 Kerafyrm the Sleeper Solo Grisber(Pal/Mnk/Ber) 2m 08s 9,462
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.