Boofintree

Boss Performance · Season 2
Overall Parse Average
—
Best Parse
—
Total Boss Clears
20

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper — — — — 0 37s 7
Lord Inquisitor Seru — — — — 0 4m 21s 7
Plane of Time (Full Gauntlet) — — — — 0 6m 19s 4
Zebuxoruk — — — — 0 6m 26s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-27 03:05 Zebuxoruk Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 12m 02s 7,577
2026-10-27 02:49 Plane of Time (Full Gauntlet) Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 14m 09s 13,613
2026-10-27 01:58 Lord Inquisitor Seru Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 4m 33s 16,382
2026-10-27 01:50 Kerafyrm the Sleeper Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 1m 27s 13,517
2026-10-25 23:06 Plane of Time (Full Gauntlet) Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 17m 15s 11,126
2026-10-25 22:40 Lord Inquisitor Seru Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 4m 59s 14,790
2026-10-25 22:31 Kerafyrm the Sleeper Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 1m 22s 14,443
2026-10-25 02:54 Zebuxoruk Duo Dyni(War/Pal/Mnk), Boofintree(Pal/Rng/Mnk) 6m 26s 14,653
2026-10-25 02:45 Plane of Time (Full Gauntlet) Duo Dyni(War/Pal/Mnk), Boofintree(Pal/Rng/Mnk) 6m 19s 31,189
2026-10-25 02:10 Lord Inquisitor Seru Duo Dyni(War/Pal/Mnk), Boofintree(Pal/Rng/Mnk) 4m 27s 23,100
2026-10-25 02:01 Kerafyrm the Sleeper Duo Dyni(War/Pal/Mnk), Boofintree(Pal/Rng/Mnk) 37s 32,513
2026-10-23 03:13 Plane of Time (Full Gauntlet) Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 13m 46s 13,303
2026-10-23 02:17 Lord Inquisitor Seru Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 4m 21s 17,004
2026-10-23 02:06 Kerafyrm the Sleeper Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 56s 20,140
2026-10-21 18:27 Lord Inquisitor Seru Duo Nisara(SK/Rog/Shm), Boofintree(Pal/Rng/Mnk) 4m 40s 11,657
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.