Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Stonesun

Boss Performance · Season 1
Overall Parse Average
26.1
Best Parse
43.1
Total Boss Clears
16

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 18.6 17.4 15.4 16.2 4,499 2m 54s 14
Plane of Time (Full Gauntlet) 16.5 0.0 43.1 40.6 2,887 12m 23s 1
Zebuxoruk 26.1 15.8 36.8 42.5 3,169 5m 59s 1

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-01 16:42 Kerafyrm the Sleeper Solo Stonesun(Pal/Rng/Rog) 7m 01s 2,885
2026-09-27 17:00 Kerafyrm the Sleeper Solo Stonesun(Pal/Rng/Rog) 6m 11s 3,284
2026-09-26 05:31 Kerafyrm the Sleeper Solo Stonesun(Pal/Rng/Rog) 8m 00s 2,543
2026-09-07 00:36 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Dremie(War/Pal/Mnk) 6m 00s 3,383
2026-09-04 04:24 Kerafyrm the Sleeper Solo Stonesun(Pal/Rng/Rog) 4m 30s 4,499
2026-08-27 22:21 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc) 3m 03s 5,220
2026-08-26 18:44 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc) 3m 07s 5,071
2026-08-25 22:32 Kerafyrm the Sleeper Trio Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc), Cold(SK/Brd/Wiz) 2m 56s 6,990
2026-08-23 05:03 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Prolly(SK/Mnk/Shm) 2m 54s 5,547
2026-08-20 06:20 Zebuxoruk Trio Grianne(Shm/Mag/Enc), Vegetabaal(War/Pal/Mnk), Stonesun(Pal/Rng/Rog) 5m 59s 16,877
2026-08-20 06:13 Plane of Time (Full Gauntlet) Trio Grianne(Shm/Mag/Enc), Vegetabaal(War/Pal/Mnk), Stonesun(Pal/Rng/Rog) 12m 23s 17,270
2026-08-08 00:32 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc) 4m 40s 3,709
2026-08-05 00:05 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc) 6m 27s 2,941
2026-08-03 20:07 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc) 4m 51s 3,415
2026-08-01 18:37 Kerafyrm the Sleeper Duo Stonesun(Pal/Rng/Rog), Jagged(Clr/Rog/Enc) 8m 08s 2,021
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.