Prolly

Boss Performance · Season 2
Overall Parse Average
4.1
Best Parse
39.7
Total Boss Clears
19

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 30.7 87.5 39.7 30.7 8,958 1m 36s 14
Plane of Time (Full Gauntlet) 34.9 — 31.7 27.3 6,037 14m 51s 5

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-23 15:34 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 2m 14s 8,083
2026-10-21 22:45 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 32s 5,332
2026-10-20 21:22 Plane of Time (Full Gauntlet) Duo Prolly(SK/Mnk/Shm), Definately(War/Dru/Bst) 14m 51s 9,834
2026-10-20 20:09 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 2m 06s 7,002
2026-10-19 15:58 Plane of Time (Full Gauntlet) Duo Prolly(SK/Mnk/Shm), Definately(War/Dru/Bst) 17m 03s 8,615
2026-10-19 13:56 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 2m 19s 8,081
2026-10-18 16:46 Kerafyrm the Sleeper Duo Prolly(SK/Mnk/Shm), Fleshbound(SK/Dru/Shm) 1m 36s 8,531
2026-10-18 00:11 Plane of Time (Full Gauntlet) Duo Prolly(SK/Mnk/Shm), Definately(War/Dru/Bst) 14m 58s 10,547
2026-10-17 15:39 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 2m 37s 7,072
2026-10-16 19:49 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 08s 5,896
2026-10-14 01:07 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 00s 6,228
2026-10-12 14:46 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 1m 39s 8,958
2026-10-11 16:21 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 11s 4,262
2026-10-10 18:15 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 39s 3,872
2026-10-09 22:22 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 2m 32s 5,558
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.