Season 1 final standings. This season closed on 1 Oct and these rankings will never change. See Season 2 →

Prolly

Boss Performance · Season 1
Overall Parse Average
13.3
Best Parse
39.3
Total Boss Clears
24

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 35.6 54.5 39.3 27.8 6,253 1m 23s 22
Plane of Time (Full Gauntlet) 13.9 — 5.1 3.8 2,653 21m 16s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-30 12:51 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 14s 4,666
2026-09-28 16:23 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 04s 6,253
2026-09-24 22:17 Kerafyrm the Sleeper Trio Prolly(SK/Mnk/Shm), Divinity(Clr/Wiz/Enc), Busker(Pal/SK/Brd) 3m 26s 5,376
2026-09-24 01:00 Kerafyrm the Sleeper Trio Prolly(SK/Mnk/Shm), Xena(War/Clr/Bst), Fleshbound(SK/Dru/Shm) 4m 02s 4,443
2026-09-21 15:50 Kerafyrm the Sleeper Duo Prolly(SK/Mnk/Shm), Prowling(Nec/Mag/Bst) 1m 37s 7,618
2026-09-19 23:26 Kerafyrm the Sleeper Duo Prolly(SK/Mnk/Shm), Elchupa(War/SK/Mnk) 2m 06s 7,578
2026-09-18 02:37 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 4m 22s 3,383
2026-09-16 00:32 Kerafyrm the Sleeper Trio Prolly(SK/Mnk/Shm), Cold(SK/Brd/Wiz), Divinity(Clr/Wiz/Enc) 3m 36s 6,917
2026-09-13 03:36 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 3m 16s 5,811
2026-09-10 17:05 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 5m 02s 3,698
2026-09-09 02:44 Kerafyrm the Sleeper Trio Prolly(SK/Mnk/Shm), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 1m 23s 15,225
2026-09-08 00:26 Kerafyrm the Sleeper Trio Prolly(SK/Mnk/Shm), Divinity(Clr/Wiz/Enc), Dremz(Rng/SK/Brd) 2m 56s 6,618
2026-09-06 19:11 Kerafyrm the Sleeper Solo Prolly(SK/Mnk/Shm) 5m 01s 2,934
2026-09-06 03:32 Plane of Time (Full Gauntlet) Trio Prolly(SK/Mnk/Shm), Prowling(Nec/Mag/Bst), Dremie(War/Pal/Mnk) 21m 16s 9,118
2026-09-04 03:12 Plane of Time (Full Gauntlet) Trio Prolly(SK/Mnk/Shm), Prowling(Nec/Mag/Bst), Cold(SK/Brd/Wiz) 25m 44s 7,226
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.