Byznuts

Boss Performance · Season 2
Overall Parse Average
12.9
Best Parse
95.4
Total Boss Clears
20

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 70.5 100.0 44.7 48.0 13,055 1m 29s 13
Lord Inquisitor Seru 83.6 — 95.4 93.3 21,501 1m 23s 5
Plane of Time (Full Gauntlet) 45.0 — 66.1 62.7 7,195 7m 51s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-17 02:50 Kerafyrm the Sleeper Solo Byznuts(SK/Mnk/Bst) 1m 36s 9,405
2026-10-16 02:48 Lord Inquisitor Seru Duo Byznuts(SK/Mnk/Bst), Elusive(Nec/Mag/Bst) 6m 38s 4,366
2026-10-15 04:39 Lord Inquisitor Seru Trio Blet(Nec/Mag/Bst), Byznuts(SK/Mnk/Bst), Adheriona(Dru/Nec/Enc) 1m 49s 32,667
2026-10-14 17:11 Kerafyrm the Sleeper Trio Byznuts(SK/Mnk/Bst), Voidkitty(War/Pal/Mnk), Evasive(Pal/Rng/Mnk) 1m 38s 11,846
2026-10-14 07:31 Plane of Time (Full Gauntlet) Solo Byznuts(SK/Mnk/Bst) 27m 08s 6,235
2026-10-13 17:24 Kerafyrm the Sleeper Trio Byznuts(SK/Mnk/Bst), Voidkitty(War/Pal/Mnk), Evasive(Pal/Rng/Mnk) 1m 43s 11,306
2026-10-13 03:50 Lord Inquisitor Seru Trio Rhylin(Rng/Nec/Mag), Byznuts(SK/Mnk/Bst), Adariel(Shm/Nec/Enc) 1m 23s 61,646
2026-10-13 03:18 Kerafyrm the Sleeper Solo Byznuts(SK/Mnk/Bst) 3m 23s 4,526
2026-10-12 03:37 Plane of Time (Full Gauntlet) Trio Rhylin(Rng/Nec/Mag), Blet(Nec/Mag/Bst), Byznuts(SK/Mnk/Bst) 7m 51s 25,769
2026-10-11 03:14 Kerafyrm the Sleeper Solo Byznuts(SK/Mnk/Bst) 1m 52s 10,245
2026-10-10 03:46 Lord Inquisitor Seru Trio Byznuts(SK/Mnk/Bst), Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 1m 29s 69,202
2026-10-10 03:32 Kerafyrm the Sleeper Trio Byznuts(SK/Mnk/Bst), Krumple(War/Pal/Mnk), Glorion(Rng/Shm/Nec) 2m 13s 11,361
2026-10-09 02:50 Kerafyrm the Sleeper Solo Byznuts(SK/Mnk/Bst) 1m 33s 12,641
2026-10-08 12:40 Kerafyrm the Sleeper Solo Byznuts(SK/Mnk/Bst) 2m 17s 8,130
2026-10-08 04:05 Lord Inquisitor Seru Trio Blet(Nec/Mag/Bst), Byznuts(SK/Mnk/Bst), Adheriona(Dru/Nec/Enc) 2m 21s 19,589
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.