Dordwin

Boss Performance · Season 2
Overall Parse Average
6.7
Best Parse
57.1
Total Boss Clears
50

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 57.1 43.1 54.0 57.1 16,069 1m 15s 21
Lord Inquisitor Seru 27.1 20.4 25.1 27.1 11,339 7m 41s 10
Plane of Time (Full Gauntlet) 36.9 30.1 24.8 36.9 10,966 19m 41s 19

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-10-23 01:28 Lord Inquisitor Seru Solo Dordwin(War/Pal/Mnk) 10m 48s 9,693
2026-10-23 01:02 Plane of Time (Full Gauntlet) Solo Dordwin(War/Pal/Mnk) 21m 24s 10,088
2026-10-22 22:26 Kerafyrm the Sleeper Solo Dordwin(War/Pal/Mnk) 1m 34s 12,839
2026-10-22 01:31 Plane of Time (Full Gauntlet) Solo Dordwin(War/Pal/Mnk) 21m 55s 9,372
2026-10-21 23:11 Lord Inquisitor Seru Solo Dordwin(War/Pal/Mnk) 10m 10s 10,499
2026-10-21 22:36 Kerafyrm the Sleeper Solo Dordwin(War/Pal/Mnk) 1m 36s 12,555
2026-10-21 02:20 Plane of Time (Full Gauntlet) Solo Dordwin(War/Pal/Mnk) 20m 44s 10,408
2026-10-21 00:19 Kerafyrm the Sleeper Solo Dordwin(War/Pal/Mnk) 1m 22s 14,705
2026-10-21 00:04 Lord Inquisitor Seru Solo Dordwin(War/Pal/Mnk) 10m 23s 10,093
2026-10-19 20:43 Plane of Time (Full Gauntlet) Solo Dordwin(War/Pal/Mnk) 21m 02s 10,258
2026-10-19 19:39 Lord Inquisitor Seru Solo Dordwin(War/Pal/Mnk) 9m 19s 11,339
2026-10-19 19:02 Kerafyrm the Sleeper Solo Dordwin(War/Pal/Mnk) 2m 22s 8,509
2026-10-19 02:16 Kerafyrm the Sleeper Solo Dordwin(War/Pal/Mnk) 1m 23s 14,511
2026-10-17 22:38 Plane of Time (Full Gauntlet) Solo Dordwin(War/Pal/Mnk) 19m 41s 10,966
2026-10-17 21:29 Kerafyrm the Sleeper Solo Dordwin(War/Pal/Mnk) 1m 25s 14,178
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.